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- <!--
- https://docs.unity3d.com/2018.4/Documentation/Manual/ManagedCodeStripping.html
- <linker>
- <assembly fullname="MyAssemblyName"> // the name of the assembly
- <type fullname="MyNamespace" preserve="all"/> // excludes all classes that are direct children of MyNamespace
- <type fullname="MyNamespace.*" preserve="all"/> // excludes all namespaces and classes recursively under MyNamespace
- <type fullname="MyNamespace*" preserve="all"/> // excludes all namespaces and classes recursively under MyNamespace. Would also exclude the namespace MyNamespaceABC
- <type fullname="My*" preserve="all"/> // excludes all namespaces and classes that start with My and all children of those namespaces
- <type fullname="*" preserve="all"/> // excludes all namespaces and classes in the assembly
- <type fullname="MyNamespace.ObservedCollection`1" preserve="all"/> // Excludes generic ObservedCollection<T>
- <type fullname="MyNamespace.ObservedCollection`2" preserve="all"/> // Excludes generic ObservedCollection<T,K>
- </assembly>
- <assembly fullname="MySecondAssemblyName">
- <namespace fullname="My.Second.Namespace" preserve="all"/>
- </assembly>
- </linker>
- -->
- <linker>
- <assembly fullname="UnityEngine">
- <type fullname="UnityEngine.AndroidJavaRunnableProxy" preserve="all" />
- </assembly>
- <!--
- <assembly fullname="mscorlib">
- <type fullname="System.Reflection" preserve="all"/>
- <type fullname="System.Security.Cryptography" preserve="all"/>
- <type fullname="System.Runtime.CompilerServices" preserve="all"/>
- <type fullname="System.Runtime.InteropServices" preserve="all"/>
- <type fullname="System.Diagnostics" preserve="all"/>
- <type fullname="System.Security" preserve="all"/>
- <type fullname="System.Security.Permissions" preserve="all"/>
- <type fullname="System.IO" preserve="all"/>
- </assembly>
- <assembly fullname="Assembly-CSharp">
- <type fullname="AWCore.*" preserve="all"/>
- <type fullname="PureMVC.*" preserve="all"/>
- <type fullname="neogame.*" preserve="all"/>
- <type fullname="AW.*" preserve="all"/>
- <type fullname="Bello.*" preserve="all"/>
- <type fullname="ES3Types.*" preserve="all"/>
- </assembly>
- -->
- </linker>
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