Stars.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1188451760266807791
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3122741386510828824}
  12. - component: {fileID: 5657867024342197742}
  13. - component: {fileID: 3825086125138692571}
  14. m_Layer: 5
  15. m_Name: Dim01
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &3122741386510828824
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1188451760266807791}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 1875514054366269245}
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: -139, y: 0}
  38. m_SizeDelta: {x: 128, y: 128}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &5657867024342197742
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1188451760266807791}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &3825086125138692571
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1188451760266807791}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 1, g: 1, b: 1, a: 1}
  62. m_RaycastTarget: 0
  63. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_Sprite: {fileID: 21300000, guid: fc753009cbca24ae09be2dbe09349948, type: 3}
  69. m_Type: 0
  70. m_PreserveAspect: 1
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. m_PixelsPerUnitMultiplier: 1
  78. --- !u!1 &3089180212301293956
  79. GameObject:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. serializedVersion: 6
  85. m_Component:
  86. - component: {fileID: 1875514054366269245}
  87. - component: {fileID: 9208696498695303841}
  88. - component: {fileID: 8567530824132170524}
  89. - component: {fileID: 3741933000271877985}
  90. m_Layer: 5
  91. m_Name: Stars
  92. m_TagString: Untagged
  93. m_Icon: {fileID: 0}
  94. m_NavMeshLayer: 0
  95. m_StaticEditorFlags: 0
  96. m_IsActive: 1
  97. --- !u!224 &1875514054366269245
  98. RectTransform:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 3089180212301293956}
  104. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  105. m_LocalPosition: {x: 0, y: 0, z: 0}
  106. m_LocalScale: {x: 1, y: 1, z: 1}
  107. m_ConstrainProportionsScale: 0
  108. m_Children:
  109. - {fileID: 3122741386510828824}
  110. - {fileID: 6802531932691083890}
  111. - {fileID: 1159813590936532788}
  112. - {fileID: 7698605951437220111}
  113. - {fileID: 7698605950154924881}
  114. - {fileID: 7698605951780239611}
  115. m_Father: {fileID: 0}
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. m_AnchorMin: {x: 0.5, y: 0.5}
  118. m_AnchorMax: {x: 0.5, y: 0.5}
  119. m_AnchoredPosition: {x: -0.2999878, y: 330.7}
  120. m_SizeDelta: {x: 0, y: 0}
  121. m_Pivot: {x: 0.5, y: 0.5}
  122. --- !u!111 &9208696498695303841
  123. Animation:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 3089180212301293956}
  129. m_Enabled: 1
  130. serializedVersion: 3
  131. m_Animation: {fileID: 7400000, guid: 36311a101216940428ff08c4d2433c00, type: 2}
  132. m_Animations:
  133. - {fileID: 7400000, guid: 36311a101216940428ff08c4d2433c00, type: 2}
  134. m_WrapMode: 0
  135. m_PlayAutomatically: 1
  136. m_AnimatePhysics: 0
  137. m_CullingType: 0
  138. --- !u!114 &8567530824132170524
  139. MonoBehaviour:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. m_GameObject: {fileID: 3089180212301293956}
  145. m_Enabled: 1
  146. m_EditorHideFlags: 0
  147. m_Script: {fileID: 11500000, guid: ee85d325b9c57ba49a890c55df85701f, type: 3}
  148. m_Name:
  149. m_EditorClassIdentifier:
  150. ObjectName:
  151. --- !u!114 &3741933000271877985
  152. MonoBehaviour:
  153. m_ObjectHideFlags: 0
  154. m_CorrespondingSourceObject: {fileID: 0}
  155. m_PrefabInstance: {fileID: 0}
  156. m_PrefabAsset: {fileID: 0}
  157. m_GameObject: {fileID: 3089180212301293956}
  158. m_Enabled: 1
  159. m_EditorHideFlags: 0
  160. m_Script: {fileID: 11500000, guid: 323ab61e19a0f3c489be7ee7403b940a, type: 3}
  161. m_Name:
  162. m_EditorClassIdentifier:
  163. --- !u!1 &3975014549429195846
  164. GameObject:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. serializedVersion: 6
  170. m_Component:
  171. - component: {fileID: 6802531932691083890}
  172. - component: {fileID: 7609168638534495210}
  173. - component: {fileID: 8204663699406229237}
  174. m_Layer: 5
  175. m_Name: Dim02
  176. m_TagString: Untagged
  177. m_Icon: {fileID: 0}
  178. m_NavMeshLayer: 0
  179. m_StaticEditorFlags: 0
  180. m_IsActive: 1
  181. --- !u!224 &6802531932691083890
  182. RectTransform:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. m_GameObject: {fileID: 3975014549429195846}
  188. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  189. m_LocalPosition: {x: 0, y: 0, z: 0}
  190. m_LocalScale: {x: 1, y: 1, z: 1}
  191. m_ConstrainProportionsScale: 0
  192. m_Children: []
  193. m_Father: {fileID: 1875514054366269245}
  194. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  195. m_AnchorMin: {x: 0.5, y: 0.5}
  196. m_AnchorMax: {x: 0.5, y: 0.5}
  197. m_AnchoredPosition: {x: 0, y: 0}
  198. m_SizeDelta: {x: 128, y: 128}
  199. m_Pivot: {x: 0.5, y: 0.5}
  200. --- !u!222 &7609168638534495210
  201. CanvasRenderer:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. m_GameObject: {fileID: 3975014549429195846}
  207. m_CullTransparentMesh: 0
  208. --- !u!114 &8204663699406229237
  209. MonoBehaviour:
  210. m_ObjectHideFlags: 0
  211. m_CorrespondingSourceObject: {fileID: 0}
  212. m_PrefabInstance: {fileID: 0}
  213. m_PrefabAsset: {fileID: 0}
  214. m_GameObject: {fileID: 3975014549429195846}
  215. m_Enabled: 1
  216. m_EditorHideFlags: 0
  217. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  218. m_Name:
  219. m_EditorClassIdentifier:
  220. m_Material: {fileID: 0}
  221. m_Color: {r: 1, g: 1, b: 1, a: 1}
  222. m_RaycastTarget: 0
  223. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  224. m_Maskable: 1
  225. m_OnCullStateChanged:
  226. m_PersistentCalls:
  227. m_Calls: []
  228. m_Sprite: {fileID: 21300000, guid: fc753009cbca24ae09be2dbe09349948, type: 3}
  229. m_Type: 0
  230. m_PreserveAspect: 1
  231. m_FillCenter: 1
  232. m_FillMethod: 4
  233. m_FillAmount: 1
  234. m_FillClockwise: 1
  235. m_FillOrigin: 0
  236. m_UseSpriteMesh: 0
  237. m_PixelsPerUnitMultiplier: 1
  238. --- !u!1 &7698605950154924880
  239. GameObject:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. serializedVersion: 6
  245. m_Component:
  246. - component: {fileID: 7698605950154924881}
  247. - component: {fileID: 7698605950154924883}
  248. - component: {fileID: 7698605950154924882}
  249. m_Layer: 5
  250. m_Name: Bright02
  251. m_TagString: Untagged
  252. m_Icon: {fileID: 0}
  253. m_NavMeshLayer: 0
  254. m_StaticEditorFlags: 0
  255. m_IsActive: 1
  256. --- !u!224 &7698605950154924881
  257. RectTransform:
  258. m_ObjectHideFlags: 0
  259. m_CorrespondingSourceObject: {fileID: 0}
  260. m_PrefabInstance: {fileID: 0}
  261. m_PrefabAsset: {fileID: 0}
  262. m_GameObject: {fileID: 7698605950154924880}
  263. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  264. m_LocalPosition: {x: 0, y: 0, z: 0}
  265. m_LocalScale: {x: 1, y: 1, z: 1}
  266. m_ConstrainProportionsScale: 0
  267. m_Children: []
  268. m_Father: {fileID: 1875514054366269245}
  269. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  270. m_AnchorMin: {x: 0.5, y: 0.5}
  271. m_AnchorMax: {x: 0.5, y: 0.5}
  272. m_AnchoredPosition: {x: 0, y: 0}
  273. m_SizeDelta: {x: 128, y: 128}
  274. m_Pivot: {x: 0.5, y: 0.5}
  275. --- !u!222 &7698605950154924883
  276. CanvasRenderer:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 7698605950154924880}
  282. m_CullTransparentMesh: 0
  283. --- !u!114 &7698605950154924882
  284. MonoBehaviour:
  285. m_ObjectHideFlags: 0
  286. m_CorrespondingSourceObject: {fileID: 0}
  287. m_PrefabInstance: {fileID: 0}
  288. m_PrefabAsset: {fileID: 0}
  289. m_GameObject: {fileID: 7698605950154924880}
  290. m_Enabled: 1
  291. m_EditorHideFlags: 0
  292. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  293. m_Name:
  294. m_EditorClassIdentifier:
  295. m_Material: {fileID: 0}
  296. m_Color: {r: 1, g: 1, b: 1, a: 1}
  297. m_RaycastTarget: 0
  298. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  299. m_Maskable: 1
  300. m_OnCullStateChanged:
  301. m_PersistentCalls:
  302. m_Calls: []
  303. m_Sprite: {fileID: 21300000, guid: 7a965bffb306541ef83dd7b3d40a1ab1, type: 3}
  304. m_Type: 0
  305. m_PreserveAspect: 0
  306. m_FillCenter: 1
  307. m_FillMethod: 4
  308. m_FillAmount: 1
  309. m_FillClockwise: 1
  310. m_FillOrigin: 0
  311. m_UseSpriteMesh: 0
  312. m_PixelsPerUnitMultiplier: 1
  313. --- !u!1 &7698605951437220110
  314. GameObject:
  315. m_ObjectHideFlags: 0
  316. m_CorrespondingSourceObject: {fileID: 0}
  317. m_PrefabInstance: {fileID: 0}
  318. m_PrefabAsset: {fileID: 0}
  319. serializedVersion: 6
  320. m_Component:
  321. - component: {fileID: 7698605951437220111}
  322. - component: {fileID: 7698605951437220105}
  323. - component: {fileID: 7698605951437220104}
  324. m_Layer: 5
  325. m_Name: Bright01
  326. m_TagString: Untagged
  327. m_Icon: {fileID: 0}
  328. m_NavMeshLayer: 0
  329. m_StaticEditorFlags: 0
  330. m_IsActive: 1
  331. --- !u!224 &7698605951437220111
  332. RectTransform:
  333. m_ObjectHideFlags: 0
  334. m_CorrespondingSourceObject: {fileID: 0}
  335. m_PrefabInstance: {fileID: 0}
  336. m_PrefabAsset: {fileID: 0}
  337. m_GameObject: {fileID: 7698605951437220110}
  338. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  339. m_LocalPosition: {x: 0, y: 0, z: 0}
  340. m_LocalScale: {x: 1, y: 1, z: 1}
  341. m_ConstrainProportionsScale: 0
  342. m_Children: []
  343. m_Father: {fileID: 1875514054366269245}
  344. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  345. m_AnchorMin: {x: 0.5, y: 0.5}
  346. m_AnchorMax: {x: 0.5, y: 0.5}
  347. m_AnchoredPosition: {x: -139, y: 0}
  348. m_SizeDelta: {x: 128, y: 128}
  349. m_Pivot: {x: 0.5, y: 0.5}
  350. --- !u!222 &7698605951437220105
  351. CanvasRenderer:
  352. m_ObjectHideFlags: 0
  353. m_CorrespondingSourceObject: {fileID: 0}
  354. m_PrefabInstance: {fileID: 0}
  355. m_PrefabAsset: {fileID: 0}
  356. m_GameObject: {fileID: 7698605951437220110}
  357. m_CullTransparentMesh: 0
  358. --- !u!114 &7698605951437220104
  359. MonoBehaviour:
  360. m_ObjectHideFlags: 0
  361. m_CorrespondingSourceObject: {fileID: 0}
  362. m_PrefabInstance: {fileID: 0}
  363. m_PrefabAsset: {fileID: 0}
  364. m_GameObject: {fileID: 7698605951437220110}
  365. m_Enabled: 1
  366. m_EditorHideFlags: 0
  367. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  368. m_Name:
  369. m_EditorClassIdentifier:
  370. m_Material: {fileID: 0}
  371. m_Color: {r: 1, g: 1, b: 1, a: 1}
  372. m_RaycastTarget: 0
  373. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  374. m_Maskable: 1
  375. m_OnCullStateChanged:
  376. m_PersistentCalls:
  377. m_Calls: []
  378. m_Sprite: {fileID: 21300000, guid: 7a965bffb306541ef83dd7b3d40a1ab1, type: 3}
  379. m_Type: 0
  380. m_PreserveAspect: 0
  381. m_FillCenter: 1
  382. m_FillMethod: 4
  383. m_FillAmount: 1
  384. m_FillClockwise: 1
  385. m_FillOrigin: 0
  386. m_UseSpriteMesh: 0
  387. m_PixelsPerUnitMultiplier: 1
  388. --- !u!1 &7698605951780239610
  389. GameObject:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. serializedVersion: 6
  395. m_Component:
  396. - component: {fileID: 7698605951780239611}
  397. - component: {fileID: 7698605951780239557}
  398. - component: {fileID: 7698605951780239556}
  399. m_Layer: 5
  400. m_Name: Bright03
  401. m_TagString: Untagged
  402. m_Icon: {fileID: 0}
  403. m_NavMeshLayer: 0
  404. m_StaticEditorFlags: 0
  405. m_IsActive: 1
  406. --- !u!224 &7698605951780239611
  407. RectTransform:
  408. m_ObjectHideFlags: 0
  409. m_CorrespondingSourceObject: {fileID: 0}
  410. m_PrefabInstance: {fileID: 0}
  411. m_PrefabAsset: {fileID: 0}
  412. m_GameObject: {fileID: 7698605951780239610}
  413. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  414. m_LocalPosition: {x: 0, y: 0, z: 0}
  415. m_LocalScale: {x: 1, y: 1, z: 1}
  416. m_ConstrainProportionsScale: 0
  417. m_Children: []
  418. m_Father: {fileID: 1875514054366269245}
  419. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  420. m_AnchorMin: {x: 0.5, y: 0.5}
  421. m_AnchorMax: {x: 0.5, y: 0.5}
  422. m_AnchoredPosition: {x: 139, y: 0}
  423. m_SizeDelta: {x: 128, y: 128}
  424. m_Pivot: {x: 0.5, y: 0.5}
  425. --- !u!222 &7698605951780239557
  426. CanvasRenderer:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. m_GameObject: {fileID: 7698605951780239610}
  432. m_CullTransparentMesh: 0
  433. --- !u!114 &7698605951780239556
  434. MonoBehaviour:
  435. m_ObjectHideFlags: 0
  436. m_CorrespondingSourceObject: {fileID: 0}
  437. m_PrefabInstance: {fileID: 0}
  438. m_PrefabAsset: {fileID: 0}
  439. m_GameObject: {fileID: 7698605951780239610}
  440. m_Enabled: 1
  441. m_EditorHideFlags: 0
  442. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  443. m_Name:
  444. m_EditorClassIdentifier:
  445. m_Material: {fileID: 0}
  446. m_Color: {r: 1, g: 1, b: 1, a: 1}
  447. m_RaycastTarget: 0
  448. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  449. m_Maskable: 1
  450. m_OnCullStateChanged:
  451. m_PersistentCalls:
  452. m_Calls: []
  453. m_Sprite: {fileID: 21300000, guid: 7a965bffb306541ef83dd7b3d40a1ab1, type: 3}
  454. m_Type: 0
  455. m_PreserveAspect: 0
  456. m_FillCenter: 1
  457. m_FillMethod: 4
  458. m_FillAmount: 1
  459. m_FillClockwise: 1
  460. m_FillOrigin: 0
  461. m_UseSpriteMesh: 0
  462. m_PixelsPerUnitMultiplier: 1
  463. --- !u!1 &7721325535672851435
  464. GameObject:
  465. m_ObjectHideFlags: 0
  466. m_CorrespondingSourceObject: {fileID: 0}
  467. m_PrefabInstance: {fileID: 0}
  468. m_PrefabAsset: {fileID: 0}
  469. serializedVersion: 6
  470. m_Component:
  471. - component: {fileID: 1159813590936532788}
  472. - component: {fileID: 6983344995276080007}
  473. - component: {fileID: 2011882838237599394}
  474. m_Layer: 5
  475. m_Name: Dim03
  476. m_TagString: Untagged
  477. m_Icon: {fileID: 0}
  478. m_NavMeshLayer: 0
  479. m_StaticEditorFlags: 0
  480. m_IsActive: 1
  481. --- !u!224 &1159813590936532788
  482. RectTransform:
  483. m_ObjectHideFlags: 0
  484. m_CorrespondingSourceObject: {fileID: 0}
  485. m_PrefabInstance: {fileID: 0}
  486. m_PrefabAsset: {fileID: 0}
  487. m_GameObject: {fileID: 7721325535672851435}
  488. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  489. m_LocalPosition: {x: 0, y: 0, z: 0}
  490. m_LocalScale: {x: 1, y: 1, z: 1}
  491. m_ConstrainProportionsScale: 0
  492. m_Children: []
  493. m_Father: {fileID: 1875514054366269245}
  494. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  495. m_AnchorMin: {x: 0.5, y: 0.5}
  496. m_AnchorMax: {x: 0.5, y: 0.5}
  497. m_AnchoredPosition: {x: 139, y: 0}
  498. m_SizeDelta: {x: 128, y: 128}
  499. m_Pivot: {x: 0.5, y: 0.5}
  500. --- !u!222 &6983344995276080007
  501. CanvasRenderer:
  502. m_ObjectHideFlags: 0
  503. m_CorrespondingSourceObject: {fileID: 0}
  504. m_PrefabInstance: {fileID: 0}
  505. m_PrefabAsset: {fileID: 0}
  506. m_GameObject: {fileID: 7721325535672851435}
  507. m_CullTransparentMesh: 0
  508. --- !u!114 &2011882838237599394
  509. MonoBehaviour:
  510. m_ObjectHideFlags: 0
  511. m_CorrespondingSourceObject: {fileID: 0}
  512. m_PrefabInstance: {fileID: 0}
  513. m_PrefabAsset: {fileID: 0}
  514. m_GameObject: {fileID: 7721325535672851435}
  515. m_Enabled: 1
  516. m_EditorHideFlags: 0
  517. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  518. m_Name:
  519. m_EditorClassIdentifier:
  520. m_Material: {fileID: 0}
  521. m_Color: {r: 1, g: 1, b: 1, a: 1}
  522. m_RaycastTarget: 0
  523. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  524. m_Maskable: 1
  525. m_OnCullStateChanged:
  526. m_PersistentCalls:
  527. m_Calls: []
  528. m_Sprite: {fileID: 21300000, guid: fc753009cbca24ae09be2dbe09349948, type: 3}
  529. m_Type: 0
  530. m_PreserveAspect: 1
  531. m_FillCenter: 1
  532. m_FillMethod: 4
  533. m_FillAmount: 1
  534. m_FillClockwise: 1
  535. m_FillOrigin: 0
  536. m_UseSpriteMesh: 0
  537. m_PixelsPerUnitMultiplier: 1