- using UnityEngine.UI;
- /// <summary>
- /// 自动加载迷你预设 (单文本数据)
- /// </summary>
- public class MiniPrefabLoader : MiniPrefabTextLoader
- {
- protected override void VoluationData(params object[] paramList)
- {
- if (p_prefab != null) p_prefab.GetComponentInChildren<Text>().text = (string)paramList[0];
- }
- }
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