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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- /// <summary>
- /// 文本变更测试
- /// </summary>
- public class TextFontChange : MonoBehaviour
- {
- public Font font;
- private void Awake()
- {
- //Text.PublicFont = font;
- }
- private void Start()
- {
-
- }
- }
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