Dragon_Fruit_yellow.prefab 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_SourcePrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1007811870165836}
  13. m_IsPrefabAsset: 1
  14. --- !u!1 &1007811870165836
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_CorrespondingSourceObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 6
  20. m_Component:
  21. - component: {fileID: 4171907874810486}
  22. - component: {fileID: 33955131736792190}
  23. - component: {fileID: 23307219968446530}
  24. - component: {fileID: 114487311047312944}
  25. - component: {fileID: 114995025171015748}
  26. - component: {fileID: 54953778989701492}
  27. - component: {fileID: 64617470743379756}
  28. - component: {fileID: 82727432187642092}
  29. m_Layer: 0
  30. m_Name: Dragon_Fruit_yellow
  31. m_TagString: Untagged
  32. m_Icon: {fileID: 0}
  33. m_NavMeshLayer: 0
  34. m_StaticEditorFlags: 0
  35. m_IsActive: 1
  36. --- !u!1 &1141738094419616
  37. GameObject:
  38. m_ObjectHideFlags: 1
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInternal: {fileID: 100100000}
  41. serializedVersion: 6
  42. m_Component:
  43. - component: {fileID: 4199691867568128}
  44. - component: {fileID: 33868905809317582}
  45. - component: {fileID: 23847236062898346}
  46. - component: {fileID: 54100779028881950}
  47. - component: {fileID: 64941461362500144}
  48. m_Layer: 0
  49. m_Name: Dragon_Fruit_cell.003
  50. m_TagString: Untagged
  51. m_Icon: {fileID: 0}
  52. m_NavMeshLayer: 0
  53. m_StaticEditorFlags: 0
  54. m_IsActive: 1
  55. --- !u!1 &1181962712587142
  56. GameObject:
  57. m_ObjectHideFlags: 1
  58. m_CorrespondingSourceObject: {fileID: 0}
  59. m_PrefabInternal: {fileID: 100100000}
  60. serializedVersion: 6
  61. m_Component:
  62. - component: {fileID: 4897048637965360}
  63. - component: {fileID: 33435839833055178}
  64. - component: {fileID: 23186146692128858}
  65. - component: {fileID: 54046476472753192}
  66. - component: {fileID: 64067049214819526}
  67. m_Layer: 0
  68. m_Name: Dragon_Fruit_cell.002
  69. m_TagString: Untagged
  70. m_Icon: {fileID: 0}
  71. m_NavMeshLayer: 0
  72. m_StaticEditorFlags: 0
  73. m_IsActive: 1
  74. --- !u!1 &1334620632326526
  75. GameObject:
  76. m_ObjectHideFlags: 1
  77. m_CorrespondingSourceObject: {fileID: 0}
  78. m_PrefabInternal: {fileID: 100100000}
  79. serializedVersion: 6
  80. m_Component:
  81. - component: {fileID: 4285213858268418}
  82. - component: {fileID: 33966380101569488}
  83. - component: {fileID: 23986464049169374}
  84. - component: {fileID: 54223311554743266}
  85. - component: {fileID: 64001825960364342}
  86. m_Layer: 0
  87. m_Name: Dragon_Fruit_cell.004
  88. m_TagString: Untagged
  89. m_Icon: {fileID: 0}
  90. m_NavMeshLayer: 0
  91. m_StaticEditorFlags: 0
  92. m_IsActive: 1
  93. --- !u!1 &1597495445644604
  94. GameObject:
  95. m_ObjectHideFlags: 1
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInternal: {fileID: 100100000}
  98. serializedVersion: 6
  99. m_Component:
  100. - component: {fileID: 4612701653427056}
  101. - component: {fileID: 33071062842447648}
  102. - component: {fileID: 23335428651423448}
  103. - component: {fileID: 54234618937680362}
  104. - component: {fileID: 64895491903857738}
  105. m_Layer: 0
  106. m_Name: Dragon_Fruit_cell.001
  107. m_TagString: Untagged
  108. m_Icon: {fileID: 0}
  109. m_NavMeshLayer: 0
  110. m_StaticEditorFlags: 0
  111. m_IsActive: 1
  112. --- !u!1 &1830052242788814
  113. GameObject:
  114. m_ObjectHideFlags: 1
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInternal: {fileID: 100100000}
  117. serializedVersion: 6
  118. m_Component:
  119. - component: {fileID: 4698031822329924}
  120. - component: {fileID: 33555682064008876}
  121. - component: {fileID: 23789523707254768}
  122. - component: {fileID: 54769029163474956}
  123. - component: {fileID: 64410851603775956}
  124. m_Layer: 0
  125. m_Name: Dragon_Fruit_cell
  126. m_TagString: Untagged
  127. m_Icon: {fileID: 0}
  128. m_NavMeshLayer: 0
  129. m_StaticEditorFlags: 0
  130. m_IsActive: 1
  131. --- !u!1 &1871395466752554
  132. GameObject:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInternal: {fileID: 100100000}
  136. serializedVersion: 6
  137. m_Component:
  138. - component: {fileID: 4007639383509366}
  139. - component: {fileID: 82908307009399442}
  140. m_Layer: 0
  141. m_Name: Dragon_Fruit_yellow_parts
  142. m_TagString: Untagged
  143. m_Icon: {fileID: 0}
  144. m_NavMeshLayer: 0
  145. m_StaticEditorFlags: 0
  146. m_IsActive: 1
  147. --- !u!4 &4007639383509366
  148. Transform:
  149. m_ObjectHideFlags: 1
  150. m_CorrespondingSourceObject: {fileID: 0}
  151. m_PrefabInternal: {fileID: 100100000}
  152. m_GameObject: {fileID: 1871395466752554}
  153. m_LocalRotation: {x: -0, y: 0, z: -0, w: 1}
  154. m_LocalPosition: {x: 0, y: 0, z: 0}
  155. m_LocalScale: {x: 1, y: 1, z: 1}
  156. m_Children:
  157. - {fileID: 4698031822329924}
  158. - {fileID: 4612701653427056}
  159. - {fileID: 4897048637965360}
  160. - {fileID: 4199691867568128}
  161. - {fileID: 4285213858268418}
  162. m_Father: {fileID: 4171907874810486}
  163. m_RootOrder: 0
  164. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  165. --- !u!4 &4171907874810486
  166. Transform:
  167. m_ObjectHideFlags: 1
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInternal: {fileID: 100100000}
  170. m_GameObject: {fileID: 1007811870165836}
  171. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  172. m_LocalPosition: {x: -0, y: 0, z: 0}
  173. m_LocalScale: {x: 1, y: 1, z: 1}
  174. m_Children:
  175. - {fileID: 4007639383509366}
  176. m_Father: {fileID: 0}
  177. m_RootOrder: 0
  178. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  179. --- !u!4 &4199691867568128
  180. Transform:
  181. m_ObjectHideFlags: 1
  182. m_CorrespondingSourceObject: {fileID: 0}
  183. m_PrefabInternal: {fileID: 100100000}
  184. m_GameObject: {fileID: 1141738094419616}
  185. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  186. m_LocalPosition: {x: 0.060271863, y: -0.013068004, z: 0.028752493}
  187. m_LocalScale: {x: 1, y: 1, z: 1}
  188. m_Children: []
  189. m_Father: {fileID: 4007639383509366}
  190. m_RootOrder: 3
  191. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  192. --- !u!4 &4285213858268418
  193. Transform:
  194. m_ObjectHideFlags: 1
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInternal: {fileID: 100100000}
  197. m_GameObject: {fileID: 1334620632326526}
  198. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  199. m_LocalPosition: {x: -0.015519483, y: -0.04637554, z: 0.016106222}
  200. m_LocalScale: {x: 1, y: 1, z: 1}
  201. m_Children: []
  202. m_Father: {fileID: 4007639383509366}
  203. m_RootOrder: 4
  204. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  205. --- !u!4 &4612701653427056
  206. Transform:
  207. m_ObjectHideFlags: 1
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInternal: {fileID: 100100000}
  210. m_GameObject: {fileID: 1597495445644604}
  211. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  212. m_LocalPosition: {x: 0.03442929, y: -0.026348261, z: 0.022346295}
  213. m_LocalScale: {x: 1, y: 1, z: 1}
  214. m_Children: []
  215. m_Father: {fileID: 4007639383509366}
  216. m_RootOrder: 1
  217. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  218. --- !u!4 &4698031822329924
  219. Transform:
  220. m_ObjectHideFlags: 1
  221. m_CorrespondingSourceObject: {fileID: 0}
  222. m_PrefabInternal: {fileID: 100100000}
  223. m_GameObject: {fileID: 1830052242788814}
  224. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  225. m_LocalPosition: {x: 0.017441813, y: 0.046668418, z: 0.011472928}
  226. m_LocalScale: {x: 1, y: 1, z: 1}
  227. m_Children: []
  228. m_Father: {fileID: 4007639383509366}
  229. m_RootOrder: 0
  230. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  231. --- !u!4 &4897048637965360
  232. Transform:
  233. m_ObjectHideFlags: 1
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInternal: {fileID: 100100000}
  236. m_GameObject: {fileID: 1181962712587142}
  237. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  238. m_LocalPosition: {x: -0.0155396275, y: 0.008030463, z: -0.035488147}
  239. m_LocalScale: {x: 1, y: 1, z: 1}
  240. m_Children: []
  241. m_Father: {fileID: 4007639383509366}
  242. m_RootOrder: 2
  243. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  244. --- !u!23 &23186146692128858
  245. MeshRenderer:
  246. m_ObjectHideFlags: 1
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInternal: {fileID: 100100000}
  249. m_GameObject: {fileID: 1181962712587142}
  250. m_Enabled: 1
  251. m_CastShadows: 1
  252. m_ReceiveShadows: 1
  253. m_DynamicOccludee: 1
  254. m_MotionVectors: 1
  255. m_LightProbeUsage: 1
  256. m_ReflectionProbeUsage: 1
  257. m_RenderingLayerMask: 4294967295
  258. m_Materials:
  259. - {fileID: 2100000, guid: 654975e90da1d164688bcff79b0dab31, type: 2}
  260. m_StaticBatchInfo:
  261. firstSubMesh: 0
  262. subMeshCount: 0
  263. m_StaticBatchRoot: {fileID: 0}
  264. m_ProbeAnchor: {fileID: 0}
  265. m_LightProbeVolumeOverride: {fileID: 0}
  266. m_ScaleInLightmap: 1
  267. m_PreserveUVs: 0
  268. m_IgnoreNormalsForChartDetection: 0
  269. m_ImportantGI: 0
  270. m_StitchLightmapSeams: 0
  271. m_SelectedEditorRenderState: 3
  272. m_MinimumChartSize: 4
  273. m_AutoUVMaxDistance: 0.5
  274. m_AutoUVMaxAngle: 89
  275. m_LightmapParameters: {fileID: 0}
  276. m_SortingLayerID: 0
  277. m_SortingLayer: 0
  278. m_SortingOrder: 0
  279. --- !u!23 &23307219968446530
  280. MeshRenderer:
  281. m_ObjectHideFlags: 1
  282. m_CorrespondingSourceObject: {fileID: 0}
  283. m_PrefabInternal: {fileID: 100100000}
  284. m_GameObject: {fileID: 1007811870165836}
  285. m_Enabled: 1
  286. m_CastShadows: 1
  287. m_ReceiveShadows: 1
  288. m_DynamicOccludee: 1
  289. m_MotionVectors: 1
  290. m_LightProbeUsage: 1
  291. m_ReflectionProbeUsage: 1
  292. m_RenderingLayerMask: 4294967295
  293. m_Materials:
  294. - {fileID: 2100000, guid: 654975e90da1d164688bcff79b0dab31, type: 2}
  295. m_StaticBatchInfo:
  296. firstSubMesh: 0
  297. subMeshCount: 0
  298. m_StaticBatchRoot: {fileID: 0}
  299. m_ProbeAnchor: {fileID: 0}
  300. m_LightProbeVolumeOverride: {fileID: 0}
  301. m_ScaleInLightmap: 1
  302. m_PreserveUVs: 0
  303. m_IgnoreNormalsForChartDetection: 0
  304. m_ImportantGI: 0
  305. m_StitchLightmapSeams: 0
  306. m_SelectedEditorRenderState: 3
  307. m_MinimumChartSize: 4
  308. m_AutoUVMaxDistance: 0.5
  309. m_AutoUVMaxAngle: 89
  310. m_LightmapParameters: {fileID: 0}
  311. m_SortingLayerID: 0
  312. m_SortingLayer: 0
  313. m_SortingOrder: 0
  314. --- !u!23 &23335428651423448
  315. MeshRenderer:
  316. m_ObjectHideFlags: 1
  317. m_CorrespondingSourceObject: {fileID: 0}
  318. m_PrefabInternal: {fileID: 100100000}
  319. m_GameObject: {fileID: 1597495445644604}
  320. m_Enabled: 1
  321. m_CastShadows: 1
  322. m_ReceiveShadows: 1
  323. m_DynamicOccludee: 1
  324. m_MotionVectors: 1
  325. m_LightProbeUsage: 1
  326. m_ReflectionProbeUsage: 1
  327. m_RenderingLayerMask: 4294967295
  328. m_Materials:
  329. - {fileID: 2100000, guid: 654975e90da1d164688bcff79b0dab31, type: 2}
  330. m_StaticBatchInfo:
  331. firstSubMesh: 0
  332. subMeshCount: 0
  333. m_StaticBatchRoot: {fileID: 0}
  334. m_ProbeAnchor: {fileID: 0}
  335. m_LightProbeVolumeOverride: {fileID: 0}
  336. m_ScaleInLightmap: 1
  337. m_PreserveUVs: 0
  338. m_IgnoreNormalsForChartDetection: 0
  339. m_ImportantGI: 0
  340. m_StitchLightmapSeams: 0
  341. m_SelectedEditorRenderState: 3
  342. m_MinimumChartSize: 4
  343. m_AutoUVMaxDistance: 0.5
  344. m_AutoUVMaxAngle: 89
  345. m_LightmapParameters: {fileID: 0}
  346. m_SortingLayerID: 0
  347. m_SortingLayer: 0
  348. m_SortingOrder: 0
  349. --- !u!23 &23789523707254768
  350. MeshRenderer:
  351. m_ObjectHideFlags: 1
  352. m_CorrespondingSourceObject: {fileID: 0}
  353. m_PrefabInternal: {fileID: 100100000}
  354. m_GameObject: {fileID: 1830052242788814}
  355. m_Enabled: 1
  356. m_CastShadows: 1
  357. m_ReceiveShadows: 1
  358. m_DynamicOccludee: 1
  359. m_MotionVectors: 1
  360. m_LightProbeUsage: 1
  361. m_ReflectionProbeUsage: 1
  362. m_RenderingLayerMask: 4294967295
  363. m_Materials:
  364. - {fileID: 2100000, guid: 654975e90da1d164688bcff79b0dab31, type: 2}
  365. m_StaticBatchInfo:
  366. firstSubMesh: 0
  367. subMeshCount: 0
  368. m_StaticBatchRoot: {fileID: 0}
  369. m_ProbeAnchor: {fileID: 0}
  370. m_LightProbeVolumeOverride: {fileID: 0}
  371. m_ScaleInLightmap: 1
  372. m_PreserveUVs: 0
  373. m_IgnoreNormalsForChartDetection: 0
  374. m_ImportantGI: 0
  375. m_StitchLightmapSeams: 0
  376. m_SelectedEditorRenderState: 3
  377. m_MinimumChartSize: 4
  378. m_AutoUVMaxDistance: 0.5
  379. m_AutoUVMaxAngle: 89
  380. m_LightmapParameters: {fileID: 0}
  381. m_SortingLayerID: 0
  382. m_SortingLayer: 0
  383. m_SortingOrder: 0
  384. --- !u!23 &23847236062898346
  385. MeshRenderer:
  386. m_ObjectHideFlags: 1
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInternal: {fileID: 100100000}
  389. m_GameObject: {fileID: 1141738094419616}
  390. m_Enabled: 1
  391. m_CastShadows: 1
  392. m_ReceiveShadows: 1
  393. m_DynamicOccludee: 1
  394. m_MotionVectors: 1
  395. m_LightProbeUsage: 1
  396. m_ReflectionProbeUsage: 1
  397. m_RenderingLayerMask: 4294967295
  398. m_Materials:
  399. - {fileID: 2100000, guid: 654975e90da1d164688bcff79b0dab31, type: 2}
  400. m_StaticBatchInfo:
  401. firstSubMesh: 0
  402. subMeshCount: 0
  403. m_StaticBatchRoot: {fileID: 0}
  404. m_ProbeAnchor: {fileID: 0}
  405. m_LightProbeVolumeOverride: {fileID: 0}
  406. m_ScaleInLightmap: 1
  407. m_PreserveUVs: 0
  408. m_IgnoreNormalsForChartDetection: 0
  409. m_ImportantGI: 0
  410. m_StitchLightmapSeams: 0
  411. m_SelectedEditorRenderState: 3
  412. m_MinimumChartSize: 4
  413. m_AutoUVMaxDistance: 0.5
  414. m_AutoUVMaxAngle: 89
  415. m_LightmapParameters: {fileID: 0}
  416. m_SortingLayerID: 0
  417. m_SortingLayer: 0
  418. m_SortingOrder: 0
  419. --- !u!23 &23986464049169374
  420. MeshRenderer:
  421. m_ObjectHideFlags: 1
  422. m_CorrespondingSourceObject: {fileID: 0}
  423. m_PrefabInternal: {fileID: 100100000}
  424. m_GameObject: {fileID: 1334620632326526}
  425. m_Enabled: 1
  426. m_CastShadows: 1
  427. m_ReceiveShadows: 1
  428. m_DynamicOccludee: 1
  429. m_MotionVectors: 1
  430. m_LightProbeUsage: 1
  431. m_ReflectionProbeUsage: 1
  432. m_RenderingLayerMask: 4294967295
  433. m_Materials:
  434. - {fileID: 2100000, guid: 654975e90da1d164688bcff79b0dab31, type: 2}
  435. m_StaticBatchInfo:
  436. firstSubMesh: 0
  437. subMeshCount: 0
  438. m_StaticBatchRoot: {fileID: 0}
  439. m_ProbeAnchor: {fileID: 0}
  440. m_LightProbeVolumeOverride: {fileID: 0}
  441. m_ScaleInLightmap: 1
  442. m_PreserveUVs: 0
  443. m_IgnoreNormalsForChartDetection: 0
  444. m_ImportantGI: 0
  445. m_StitchLightmapSeams: 0
  446. m_SelectedEditorRenderState: 3
  447. m_MinimumChartSize: 4
  448. m_AutoUVMaxDistance: 0.5
  449. m_AutoUVMaxAngle: 89
  450. m_LightmapParameters: {fileID: 0}
  451. m_SortingLayerID: 0
  452. m_SortingLayer: 0
  453. m_SortingOrder: 0
  454. --- !u!33 &33071062842447648
  455. MeshFilter:
  456. m_ObjectHideFlags: 1
  457. m_CorrespondingSourceObject: {fileID: 0}
  458. m_PrefabInternal: {fileID: 100100000}
  459. m_GameObject: {fileID: 1597495445644604}
  460. m_Mesh: {fileID: 4300000, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  461. --- !u!33 &33435839833055178
  462. MeshFilter:
  463. m_ObjectHideFlags: 1
  464. m_CorrespondingSourceObject: {fileID: 0}
  465. m_PrefabInternal: {fileID: 100100000}
  466. m_GameObject: {fileID: 1181962712587142}
  467. m_Mesh: {fileID: 4300006, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  468. --- !u!33 &33555682064008876
  469. MeshFilter:
  470. m_ObjectHideFlags: 1
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInternal: {fileID: 100100000}
  473. m_GameObject: {fileID: 1830052242788814}
  474. m_Mesh: {fileID: 4300008, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  475. --- !u!33 &33868905809317582
  476. MeshFilter:
  477. m_ObjectHideFlags: 1
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInternal: {fileID: 100100000}
  480. m_GameObject: {fileID: 1141738094419616}
  481. m_Mesh: {fileID: 4300004, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  482. --- !u!33 &33955131736792190
  483. MeshFilter:
  484. m_ObjectHideFlags: 1
  485. m_CorrespondingSourceObject: {fileID: 0}
  486. m_PrefabInternal: {fileID: 100100000}
  487. m_GameObject: {fileID: 1007811870165836}
  488. m_Mesh: {fileID: 4300000, guid: cd843a8ef8f43894a9e3f2da56c7930e, type: 3}
  489. --- !u!33 &33966380101569488
  490. MeshFilter:
  491. m_ObjectHideFlags: 1
  492. m_CorrespondingSourceObject: {fileID: 0}
  493. m_PrefabInternal: {fileID: 100100000}
  494. m_GameObject: {fileID: 1334620632326526}
  495. m_Mesh: {fileID: 4300002, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  496. --- !u!54 &54046476472753192
  497. Rigidbody:
  498. m_ObjectHideFlags: 1
  499. m_CorrespondingSourceObject: {fileID: 0}
  500. m_PrefabInternal: {fileID: 100100000}
  501. m_GameObject: {fileID: 1181962712587142}
  502. serializedVersion: 2
  503. m_Mass: 0.5
  504. m_Drag: 0
  505. m_AngularDrag: 0.05
  506. m_UseGravity: 0
  507. m_IsKinematic: 0
  508. m_Interpolate: 0
  509. m_Constraints: 0
  510. m_CollisionDetection: 0
  511. --- !u!54 &54100779028881950
  512. Rigidbody:
  513. m_ObjectHideFlags: 1
  514. m_CorrespondingSourceObject: {fileID: 0}
  515. m_PrefabInternal: {fileID: 100100000}
  516. m_GameObject: {fileID: 1141738094419616}
  517. serializedVersion: 2
  518. m_Mass: 0.5
  519. m_Drag: 0
  520. m_AngularDrag: 0.05
  521. m_UseGravity: 0
  522. m_IsKinematic: 0
  523. m_Interpolate: 0
  524. m_Constraints: 0
  525. m_CollisionDetection: 0
  526. --- !u!54 &54223311554743266
  527. Rigidbody:
  528. m_ObjectHideFlags: 1
  529. m_CorrespondingSourceObject: {fileID: 0}
  530. m_PrefabInternal: {fileID: 100100000}
  531. m_GameObject: {fileID: 1334620632326526}
  532. serializedVersion: 2
  533. m_Mass: 0.5
  534. m_Drag: 0
  535. m_AngularDrag: 0.05
  536. m_UseGravity: 0
  537. m_IsKinematic: 0
  538. m_Interpolate: 0
  539. m_Constraints: 0
  540. m_CollisionDetection: 0
  541. --- !u!54 &54234618937680362
  542. Rigidbody:
  543. m_ObjectHideFlags: 1
  544. m_CorrespondingSourceObject: {fileID: 0}
  545. m_PrefabInternal: {fileID: 100100000}
  546. m_GameObject: {fileID: 1597495445644604}
  547. serializedVersion: 2
  548. m_Mass: 0.5
  549. m_Drag: 0
  550. m_AngularDrag: 0.05
  551. m_UseGravity: 0
  552. m_IsKinematic: 0
  553. m_Interpolate: 0
  554. m_Constraints: 0
  555. m_CollisionDetection: 0
  556. --- !u!54 &54769029163474956
  557. Rigidbody:
  558. m_ObjectHideFlags: 1
  559. m_CorrespondingSourceObject: {fileID: 0}
  560. m_PrefabInternal: {fileID: 100100000}
  561. m_GameObject: {fileID: 1830052242788814}
  562. serializedVersion: 2
  563. m_Mass: 0.5
  564. m_Drag: 0
  565. m_AngularDrag: 0.05
  566. m_UseGravity: 0
  567. m_IsKinematic: 0
  568. m_Interpolate: 0
  569. m_Constraints: 0
  570. m_CollisionDetection: 0
  571. --- !u!54 &54953778989701492
  572. Rigidbody:
  573. m_ObjectHideFlags: 1
  574. m_CorrespondingSourceObject: {fileID: 0}
  575. m_PrefabInternal: {fileID: 100100000}
  576. m_GameObject: {fileID: 1007811870165836}
  577. serializedVersion: 2
  578. m_Mass: 1
  579. m_Drag: 5
  580. m_AngularDrag: 0.05
  581. m_UseGravity: 1
  582. m_IsKinematic: 0
  583. m_Interpolate: 0
  584. m_Constraints: 0
  585. m_CollisionDetection: 0
  586. --- !u!64 &64001825960364342
  587. MeshCollider:
  588. m_ObjectHideFlags: 1
  589. m_CorrespondingSourceObject: {fileID: 0}
  590. m_PrefabInternal: {fileID: 100100000}
  591. m_GameObject: {fileID: 1334620632326526}
  592. m_Material: {fileID: 0}
  593. m_IsTrigger: 0
  594. m_Enabled: 1
  595. serializedVersion: 3
  596. m_Convex: 1
  597. m_CookingOptions: 15
  598. m_SkinWidth: 0.01
  599. m_Mesh: {fileID: 4300002, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  600. --- !u!64 &64067049214819526
  601. MeshCollider:
  602. m_ObjectHideFlags: 1
  603. m_CorrespondingSourceObject: {fileID: 0}
  604. m_PrefabInternal: {fileID: 100100000}
  605. m_GameObject: {fileID: 1181962712587142}
  606. m_Material: {fileID: 0}
  607. m_IsTrigger: 0
  608. m_Enabled: 1
  609. serializedVersion: 3
  610. m_Convex: 1
  611. m_CookingOptions: 15
  612. m_SkinWidth: 0.01
  613. m_Mesh: {fileID: 4300006, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  614. --- !u!64 &64410851603775956
  615. MeshCollider:
  616. m_ObjectHideFlags: 1
  617. m_CorrespondingSourceObject: {fileID: 0}
  618. m_PrefabInternal: {fileID: 100100000}
  619. m_GameObject: {fileID: 1830052242788814}
  620. m_Material: {fileID: 0}
  621. m_IsTrigger: 0
  622. m_Enabled: 1
  623. serializedVersion: 3
  624. m_Convex: 1
  625. m_CookingOptions: 15
  626. m_SkinWidth: 0.01
  627. m_Mesh: {fileID: 4300008, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  628. --- !u!64 &64617470743379756
  629. MeshCollider:
  630. m_ObjectHideFlags: 1
  631. m_CorrespondingSourceObject: {fileID: 0}
  632. m_PrefabInternal: {fileID: 100100000}
  633. m_GameObject: {fileID: 1007811870165836}
  634. m_Material: {fileID: 0}
  635. m_IsTrigger: 0
  636. m_Enabled: 1
  637. serializedVersion: 3
  638. m_Convex: 1
  639. m_CookingOptions: 15
  640. m_SkinWidth: 0.01
  641. m_Mesh: {fileID: 4300000, guid: cd843a8ef8f43894a9e3f2da56c7930e, type: 3}
  642. --- !u!64 &64895491903857738
  643. MeshCollider:
  644. m_ObjectHideFlags: 1
  645. m_CorrespondingSourceObject: {fileID: 0}
  646. m_PrefabInternal: {fileID: 100100000}
  647. m_GameObject: {fileID: 1597495445644604}
  648. m_Material: {fileID: 0}
  649. m_IsTrigger: 0
  650. m_Enabled: 1
  651. serializedVersion: 3
  652. m_Convex: 1
  653. m_CookingOptions: 15
  654. m_SkinWidth: 0.01
  655. m_Mesh: {fileID: 4300000, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  656. --- !u!64 &64941461362500144
  657. MeshCollider:
  658. m_ObjectHideFlags: 1
  659. m_CorrespondingSourceObject: {fileID: 0}
  660. m_PrefabInternal: {fileID: 100100000}
  661. m_GameObject: {fileID: 1141738094419616}
  662. m_Material: {fileID: 0}
  663. m_IsTrigger: 0
  664. m_Enabled: 1
  665. serializedVersion: 3
  666. m_Convex: 1
  667. m_CookingOptions: 15
  668. m_SkinWidth: 0.01
  669. m_Mesh: {fileID: 4300004, guid: 51d6932a59fcac448acfbbf1aa08f7d9, type: 3}
  670. --- !u!82 &82727432187642092
  671. AudioSource:
  672. m_ObjectHideFlags: 1
  673. m_CorrespondingSourceObject: {fileID: 0}
  674. m_PrefabInternal: {fileID: 100100000}
  675. m_GameObject: {fileID: 1007811870165836}
  676. m_Enabled: 1
  677. serializedVersion: 4
  678. OutputAudioMixerGroup: {fileID: 0}
  679. m_audioClip: {fileID: 8300000, guid: 9e18bc8c3cf905d4eb33eb8b75870fc0, type: 3}
  680. m_PlayOnAwake: 1
  681. m_Volume: 1
  682. m_Pitch: 1
  683. Loop: 0
  684. Mute: 0
  685. Spatialize: 0
  686. SpatializePostEffects: 0
  687. Priority: 128
  688. DopplerLevel: 1
  689. MinDistance: 1
  690. MaxDistance: 500
  691. Pan2D: 0
  692. rolloffMode: 0
  693. BypassEffects: 0
  694. BypassListenerEffects: 0
  695. BypassReverbZones: 0
  696. rolloffCustomCurve:
  697. serializedVersion: 2
  698. m_Curve:
  699. - serializedVersion: 3
  700. time: 0
  701. value: 1
  702. inSlope: 0
  703. outSlope: 0
  704. tangentMode: 0
  705. weightedMode: 0
  706. inWeight: 0.33333334
  707. outWeight: 0.33333334
  708. - serializedVersion: 3
  709. time: 1
  710. value: 0
  711. inSlope: 0
  712. outSlope: 0
  713. tangentMode: 0
  714. weightedMode: 0
  715. inWeight: 0.33333334
  716. outWeight: 0.33333334
  717. m_PreInfinity: 2
  718. m_PostInfinity: 2
  719. m_RotationOrder: 4
  720. panLevelCustomCurve:
  721. serializedVersion: 2
  722. m_Curve:
  723. - serializedVersion: 3
  724. time: 0
  725. value: 0
  726. inSlope: 0
  727. outSlope: 0
  728. tangentMode: 0
  729. weightedMode: 0
  730. inWeight: 0.33333334
  731. outWeight: 0.33333334
  732. m_PreInfinity: 2
  733. m_PostInfinity: 2
  734. m_RotationOrder: 0
  735. spreadCustomCurve:
  736. serializedVersion: 2
  737. m_Curve:
  738. - serializedVersion: 3
  739. time: 0
  740. value: 0
  741. inSlope: 0
  742. outSlope: 0
  743. tangentMode: 0
  744. weightedMode: 0
  745. inWeight: 0.33333334
  746. outWeight: 0.33333334
  747. m_PreInfinity: 2
  748. m_PostInfinity: 2
  749. m_RotationOrder: 4
  750. reverbZoneMixCustomCurve:
  751. serializedVersion: 2
  752. m_Curve:
  753. - serializedVersion: 3
  754. time: 0
  755. value: 1
  756. inSlope: 0
  757. outSlope: 0
  758. tangentMode: 0
  759. weightedMode: 0
  760. inWeight: 0.33333334
  761. outWeight: 0.33333334
  762. m_PreInfinity: 2
  763. m_PostInfinity: 2
  764. m_RotationOrder: 0
  765. --- !u!82 &82908307009399442
  766. AudioSource:
  767. m_ObjectHideFlags: 1
  768. m_CorrespondingSourceObject: {fileID: 0}
  769. m_PrefabInternal: {fileID: 100100000}
  770. m_GameObject: {fileID: 1871395466752554}
  771. m_Enabled: 1
  772. serializedVersion: 4
  773. OutputAudioMixerGroup: {fileID: 0}
  774. m_audioClip: {fileID: 8300000, guid: 20553d0fe4a0f044ea35f105ebaa3bfe, type: 3}
  775. m_PlayOnAwake: 1
  776. m_Volume: 1
  777. m_Pitch: 1
  778. Loop: 0
  779. Mute: 0
  780. Spatialize: 0
  781. SpatializePostEffects: 0
  782. Priority: 128
  783. DopplerLevel: 1
  784. MinDistance: 1
  785. MaxDistance: 500
  786. Pan2D: 0
  787. rolloffMode: 0
  788. BypassEffects: 0
  789. BypassListenerEffects: 0
  790. BypassReverbZones: 0
  791. rolloffCustomCurve:
  792. serializedVersion: 2
  793. m_Curve:
  794. - serializedVersion: 3
  795. time: 0
  796. value: 1
  797. inSlope: 0
  798. outSlope: 0
  799. tangentMode: 0
  800. weightedMode: 0
  801. inWeight: 0.33333334
  802. outWeight: 0.33333334
  803. - serializedVersion: 3
  804. time: 1
  805. value: 0
  806. inSlope: 0
  807. outSlope: 0
  808. tangentMode: 0
  809. weightedMode: 0
  810. inWeight: 0.33333334
  811. outWeight: 0.33333334
  812. m_PreInfinity: 2
  813. m_PostInfinity: 2
  814. m_RotationOrder: 4
  815. panLevelCustomCurve:
  816. serializedVersion: 2
  817. m_Curve:
  818. - serializedVersion: 3
  819. time: 0
  820. value: 0
  821. inSlope: 0
  822. outSlope: 0
  823. tangentMode: 0
  824. weightedMode: 0
  825. inWeight: 0.33333334
  826. outWeight: 0.33333334
  827. m_PreInfinity: 2
  828. m_PostInfinity: 2
  829. m_RotationOrder: 0
  830. spreadCustomCurve:
  831. serializedVersion: 2
  832. m_Curve:
  833. - serializedVersion: 3
  834. time: 0
  835. value: 0
  836. inSlope: 0
  837. outSlope: 0
  838. tangentMode: 0
  839. weightedMode: 0
  840. inWeight: 0.33333334
  841. outWeight: 0.33333334
  842. m_PreInfinity: 2
  843. m_PostInfinity: 2
  844. m_RotationOrder: 4
  845. reverbZoneMixCustomCurve:
  846. serializedVersion: 2
  847. m_Curve:
  848. - serializedVersion: 3
  849. time: 0
  850. value: 1
  851. inSlope: 0
  852. outSlope: 0
  853. tangentMode: 0
  854. weightedMode: 0
  855. inWeight: 0.33333334
  856. outWeight: 0.33333334
  857. m_PreInfinity: 2
  858. m_PostInfinity: 2
  859. m_RotationOrder: 0
  860. --- !u!114 &114487311047312944
  861. MonoBehaviour:
  862. m_ObjectHideFlags: 1
  863. m_CorrespondingSourceObject: {fileID: 0}
  864. m_PrefabInternal: {fileID: 100100000}
  865. m_GameObject: {fileID: 1007811870165836}
  866. m_Enabled: 1
  867. m_EditorHideFlags: 0
  868. m_Script: {fileID: 11500000, guid: 3989fa9cb47f5c043a70e0cc0f3bdcd4, type: 3}
  869. m_Name:
  870. m_EditorClassIdentifier:
  871. --- !u!114 &114995025171015748
  872. MonoBehaviour:
  873. m_ObjectHideFlags: 1
  874. m_CorrespondingSourceObject: {fileID: 0}
  875. m_PrefabInternal: {fileID: 100100000}
  876. m_GameObject: {fileID: 1007811870165836}
  877. m_Enabled: 1
  878. m_EditorHideFlags: 0
  879. m_Script: {fileID: 11500000, guid: c68f8851885e66f42af6dd6ef36490ed, type: 3}
  880. m_Name:
  881. m_EditorClassIdentifier:
  882. parts: {fileID: 1871395466752554}