WoodenBox02_d.prefab 23 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &100000
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 400000}
  12. - component: {fileID: 3300000}
  13. - component: {fileID: 2300000}
  14. - component: {fileID: 6400000}
  15. - component: {fileID: 11400000}
  16. - component: {fileID: 5400012}
  17. - component: {fileID: 8200000}
  18. m_Layer: 0
  19. m_Name: WoodenBox02_d
  20. m_TagString: Pickup
  21. m_Icon: {fileID: 0}
  22. m_NavMeshLayer: 0
  23. m_StaticEditorFlags: 0
  24. m_IsActive: 1
  25. --- !u!4 &400000
  26. Transform:
  27. m_ObjectHideFlags: 0
  28. m_CorrespondingSourceObject: {fileID: 0}
  29. m_PrefabInstance: {fileID: 0}
  30. m_PrefabAsset: {fileID: 0}
  31. m_GameObject: {fileID: 100000}
  32. m_LocalRotation: {x: 0, y: -0.31948856, z: 0, w: 0.9475901}
  33. m_LocalPosition: {x: 19.16, y: 1.48, z: -0.25}
  34. m_LocalScale: {x: 1, y: 1, z: 1}
  35. m_Children:
  36. - {fileID: 400012}
  37. - {fileID: 400010}
  38. - {fileID: 400008}
  39. - {fileID: 400006}
  40. - {fileID: 400004}
  41. - {fileID: 400002}
  42. m_Father: {fileID: 0}
  43. m_RootOrder: 0
  44. m_LocalEulerAnglesHint: {x: 0, y: -37.264, z: 0}
  45. --- !u!33 &3300000
  46. MeshFilter:
  47. m_ObjectHideFlags: 0
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInstance: {fileID: 0}
  50. m_PrefabAsset: {fileID: 0}
  51. m_GameObject: {fileID: 100000}
  52. m_Mesh: {fileID: 4300000, guid: b9d002f4ee7772546b06617c2111fb96, type: 3}
  53. --- !u!23 &2300000
  54. MeshRenderer:
  55. m_ObjectHideFlags: 0
  56. m_CorrespondingSourceObject: {fileID: 0}
  57. m_PrefabInstance: {fileID: 0}
  58. m_PrefabAsset: {fileID: 0}
  59. m_GameObject: {fileID: 100000}
  60. m_Enabled: 1
  61. m_CastShadows: 1
  62. m_ReceiveShadows: 1
  63. m_DynamicOccludee: 1
  64. m_MotionVectors: 1
  65. m_LightProbeUsage: 0
  66. m_ReflectionProbeUsage: 1
  67. m_RenderingLayerMask: 4294967295
  68. m_RendererPriority: 0
  69. m_Materials:
  70. - {fileID: 2100000, guid: d166571e825b2ae458f6b6433772a519, type: 2}
  71. m_StaticBatchInfo:
  72. firstSubMesh: 0
  73. subMeshCount: 0
  74. m_StaticBatchRoot: {fileID: 0}
  75. m_ProbeAnchor: {fileID: 0}
  76. m_LightProbeVolumeOverride: {fileID: 0}
  77. m_ScaleInLightmap: 1
  78. m_PreserveUVs: 0
  79. m_IgnoreNormalsForChartDetection: 0
  80. m_ImportantGI: 0
  81. m_StitchLightmapSeams: 0
  82. m_SelectedEditorRenderState: 3
  83. m_MinimumChartSize: 4
  84. m_AutoUVMaxDistance: 0.5
  85. m_AutoUVMaxAngle: 89
  86. m_LightmapParameters: {fileID: 0}
  87. m_SortingLayerID: 0
  88. m_SortingLayer: 0
  89. m_SortingOrder: 0
  90. --- !u!64 &6400000
  91. MeshCollider:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 100000}
  97. m_Material: {fileID: 0}
  98. m_IsTrigger: 0
  99. m_Enabled: 1
  100. serializedVersion: 3
  101. m_Convex: 1
  102. m_CookingOptions: 14
  103. m_Mesh: {fileID: 4300000, guid: b9d002f4ee7772546b06617c2111fb96, type: 3}
  104. --- !u!114 &11400000
  105. MonoBehaviour:
  106. m_ObjectHideFlags: 0
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInstance: {fileID: 0}
  109. m_PrefabAsset: {fileID: 0}
  110. m_GameObject: {fileID: 100000}
  111. m_Enabled: 1
  112. m_EditorHideFlags: 0
  113. m_Script: {fileID: 11500000, guid: 44b88faa6f16545498dbbab95b0afb59, type: 3}
  114. m_Name:
  115. m_EditorClassIdentifier:
  116. Chunks:
  117. - {fileID: 100012}
  118. - {fileID: 100010}
  119. - {fileID: 100008}
  120. - {fileID: 100006}
  121. - {fileID: 100004}
  122. - {fileID: 100002}
  123. HidingObjs: []
  124. ExplosionForce: 1
  125. ChunksRotation: -20
  126. DestroyAftertime: 1
  127. time: 15
  128. FX: {fileID: 0}
  129. AutoDestroy: 0
  130. AutoDestTime: 2
  131. --- !u!54 &5400012
  132. Rigidbody:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 100000}
  138. serializedVersion: 2
  139. m_Mass: 2
  140. m_Drag: 0
  141. m_AngularDrag: 0.05
  142. m_UseGravity: 1
  143. m_IsKinematic: 0
  144. m_Interpolate: 0
  145. m_Constraints: 0
  146. m_CollisionDetection: 0
  147. --- !u!82 &8200000
  148. AudioSource:
  149. m_ObjectHideFlags: 0
  150. m_CorrespondingSourceObject: {fileID: 0}
  151. m_PrefabInstance: {fileID: 0}
  152. m_PrefabAsset: {fileID: 0}
  153. m_GameObject: {fileID: 100000}
  154. m_Enabled: 1
  155. serializedVersion: 4
  156. OutputAudioMixerGroup: {fileID: 0}
  157. m_audioClip: {fileID: 8300000, guid: 05f1f6ad76165b94693b5ff875cb1964, type: 3}
  158. m_PlayOnAwake: 0
  159. m_Volume: 1
  160. m_Pitch: 1
  161. Loop: 0
  162. Mute: 0
  163. Spatialize: 0
  164. SpatializePostEffects: 0
  165. Priority: 128
  166. DopplerLevel: 1
  167. MinDistance: 16.61
  168. MaxDistance: 500
  169. Pan2D: 0
  170. rolloffMode: 0
  171. BypassEffects: 0
  172. BypassListenerEffects: 0
  173. BypassReverbZones: 0
  174. rolloffCustomCurve:
  175. serializedVersion: 2
  176. m_Curve:
  177. - serializedVersion: 3
  178. time: 0
  179. value: 1
  180. inSlope: 0
  181. outSlope: 0
  182. tangentMode: 0
  183. weightedMode: 0
  184. inWeight: 0.33333334
  185. outWeight: 0.33333334
  186. - serializedVersion: 3
  187. time: 1
  188. value: 0
  189. inSlope: 0
  190. outSlope: 0
  191. tangentMode: 0
  192. weightedMode: 0
  193. inWeight: 0.33333334
  194. outWeight: 0.33333334
  195. m_PreInfinity: 2
  196. m_PostInfinity: 2
  197. m_RotationOrder: 4
  198. panLevelCustomCurve:
  199. serializedVersion: 2
  200. m_Curve:
  201. - serializedVersion: 3
  202. time: 0
  203. value: 1
  204. inSlope: 0
  205. outSlope: 0
  206. tangentMode: 0
  207. weightedMode: 0
  208. inWeight: 0.33333334
  209. outWeight: 0.33333334
  210. m_PreInfinity: 2
  211. m_PostInfinity: 2
  212. m_RotationOrder: 0
  213. spreadCustomCurve:
  214. serializedVersion: 2
  215. m_Curve:
  216. - serializedVersion: 3
  217. time: 0
  218. value: 0
  219. inSlope: 0
  220. outSlope: 0
  221. tangentMode: 0
  222. weightedMode: 0
  223. inWeight: 0.33333334
  224. outWeight: 0.33333334
  225. m_PreInfinity: 2
  226. m_PostInfinity: 2
  227. m_RotationOrder: 4
  228. reverbZoneMixCustomCurve:
  229. serializedVersion: 2
  230. m_Curve:
  231. - serializedVersion: 3
  232. time: 0
  233. value: 1
  234. inSlope: 0
  235. outSlope: 0
  236. tangentMode: 0
  237. weightedMode: 0
  238. inWeight: 0.33333334
  239. outWeight: 0.33333334
  240. m_PreInfinity: 2
  241. m_PostInfinity: 2
  242. m_RotationOrder: 0
  243. --- !u!1 &100002
  244. GameObject:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. serializedVersion: 6
  250. m_Component:
  251. - component: {fileID: 400002}
  252. - component: {fileID: 3300002}
  253. - component: {fileID: 2300002}
  254. - component: {fileID: 6400002}
  255. - component: {fileID: 5400002}
  256. m_Layer: 0
  257. m_Name: WoodenBox02_part06
  258. m_TagString: Pickup
  259. m_Icon: {fileID: 0}
  260. m_NavMeshLayer: 0
  261. m_StaticEditorFlags: 0
  262. m_IsActive: 0
  263. --- !u!4 &400002
  264. Transform:
  265. m_ObjectHideFlags: 0
  266. m_CorrespondingSourceObject: {fileID: 0}
  267. m_PrefabInstance: {fileID: 0}
  268. m_PrefabAsset: {fileID: 0}
  269. m_GameObject: {fileID: 100002}
  270. m_LocalRotation: {x: -0.222539, y: -0.38217154, z: 0.72950727, w: 0.52176666}
  271. m_LocalPosition: {x: 0.12834725, y: 0.3526759, z: -0.016054422}
  272. m_LocalScale: {x: 1, y: 1, z: 1}
  273. m_Children: []
  274. m_Father: {fileID: 400000}
  275. m_RootOrder: 5
  276. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  277. --- !u!33 &3300002
  278. MeshFilter:
  279. m_ObjectHideFlags: 0
  280. m_CorrespondingSourceObject: {fileID: 0}
  281. m_PrefabInstance: {fileID: 0}
  282. m_PrefabAsset: {fileID: 0}
  283. m_GameObject: {fileID: 100002}
  284. m_Mesh: {fileID: 4300000, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  285. --- !u!23 &2300002
  286. MeshRenderer:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. m_GameObject: {fileID: 100002}
  292. m_Enabled: 1
  293. m_CastShadows: 1
  294. m_ReceiveShadows: 1
  295. m_DynamicOccludee: 1
  296. m_MotionVectors: 1
  297. m_LightProbeUsage: 0
  298. m_ReflectionProbeUsage: 1
  299. m_RenderingLayerMask: 4294967295
  300. m_RendererPriority: 0
  301. m_Materials:
  302. - {fileID: 2100000, guid: d166571e825b2ae458f6b6433772a519, type: 2}
  303. m_StaticBatchInfo:
  304. firstSubMesh: 0
  305. subMeshCount: 0
  306. m_StaticBatchRoot: {fileID: 0}
  307. m_ProbeAnchor: {fileID: 0}
  308. m_LightProbeVolumeOverride: {fileID: 0}
  309. m_ScaleInLightmap: 1
  310. m_PreserveUVs: 0
  311. m_IgnoreNormalsForChartDetection: 0
  312. m_ImportantGI: 0
  313. m_StitchLightmapSeams: 0
  314. m_SelectedEditorRenderState: 3
  315. m_MinimumChartSize: 4
  316. m_AutoUVMaxDistance: 0.5
  317. m_AutoUVMaxAngle: 89
  318. m_LightmapParameters: {fileID: 0}
  319. m_SortingLayerID: 0
  320. m_SortingLayer: 0
  321. m_SortingOrder: 0
  322. --- !u!64 &6400002
  323. MeshCollider:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. m_GameObject: {fileID: 100002}
  329. m_Material: {fileID: 0}
  330. m_IsTrigger: 0
  331. m_Enabled: 1
  332. serializedVersion: 3
  333. m_Convex: 1
  334. m_CookingOptions: 14
  335. m_Mesh: {fileID: 4300000, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  336. --- !u!54 &5400002
  337. Rigidbody:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. m_GameObject: {fileID: 100002}
  343. serializedVersion: 2
  344. m_Mass: 1
  345. m_Drag: 0
  346. m_AngularDrag: 0.05
  347. m_UseGravity: 1
  348. m_IsKinematic: 0
  349. m_Interpolate: 0
  350. m_Constraints: 0
  351. m_CollisionDetection: 0
  352. --- !u!1 &100004
  353. GameObject:
  354. m_ObjectHideFlags: 0
  355. m_CorrespondingSourceObject: {fileID: 0}
  356. m_PrefabInstance: {fileID: 0}
  357. m_PrefabAsset: {fileID: 0}
  358. serializedVersion: 6
  359. m_Component:
  360. - component: {fileID: 400004}
  361. - component: {fileID: 3300004}
  362. - component: {fileID: 2300004}
  363. - component: {fileID: 6400004}
  364. - component: {fileID: 5400008}
  365. m_Layer: 0
  366. m_Name: WoodenBox02_part05
  367. m_TagString: Pickup
  368. m_Icon: {fileID: 0}
  369. m_NavMeshLayer: 0
  370. m_StaticEditorFlags: 0
  371. m_IsActive: 0
  372. --- !u!4 &400004
  373. Transform:
  374. m_ObjectHideFlags: 0
  375. m_CorrespondingSourceObject: {fileID: 0}
  376. m_PrefabInstance: {fileID: 0}
  377. m_PrefabAsset: {fileID: 0}
  378. m_GameObject: {fileID: 100004}
  379. m_LocalRotation: {x: 0.17364818, y: -0.0000000023130153, z: 9.445658e-10, w: 0.9848078}
  380. m_LocalPosition: {x: 0.003475774, y: 0.22593687, z: -0.36817572}
  381. m_LocalScale: {x: 1, y: 1, z: 1}
  382. m_Children: []
  383. m_Father: {fileID: 400000}
  384. m_RootOrder: 4
  385. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  386. --- !u!33 &3300004
  387. MeshFilter:
  388. m_ObjectHideFlags: 0
  389. m_CorrespondingSourceObject: {fileID: 0}
  390. m_PrefabInstance: {fileID: 0}
  391. m_PrefabAsset: {fileID: 0}
  392. m_GameObject: {fileID: 100004}
  393. m_Mesh: {fileID: 4300004, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  394. --- !u!23 &2300004
  395. MeshRenderer:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. m_GameObject: {fileID: 100004}
  401. m_Enabled: 1
  402. m_CastShadows: 1
  403. m_ReceiveShadows: 1
  404. m_DynamicOccludee: 1
  405. m_MotionVectors: 1
  406. m_LightProbeUsage: 0
  407. m_ReflectionProbeUsage: 1
  408. m_RenderingLayerMask: 4294967295
  409. m_RendererPriority: 0
  410. m_Materials:
  411. - {fileID: 2100000, guid: d166571e825b2ae458f6b6433772a519, type: 2}
  412. m_StaticBatchInfo:
  413. firstSubMesh: 0
  414. subMeshCount: 0
  415. m_StaticBatchRoot: {fileID: 0}
  416. m_ProbeAnchor: {fileID: 0}
  417. m_LightProbeVolumeOverride: {fileID: 0}
  418. m_ScaleInLightmap: 1
  419. m_PreserveUVs: 0
  420. m_IgnoreNormalsForChartDetection: 0
  421. m_ImportantGI: 0
  422. m_StitchLightmapSeams: 0
  423. m_SelectedEditorRenderState: 3
  424. m_MinimumChartSize: 4
  425. m_AutoUVMaxDistance: 0.5
  426. m_AutoUVMaxAngle: 89
  427. m_LightmapParameters: {fileID: 0}
  428. m_SortingLayerID: 0
  429. m_SortingLayer: 0
  430. m_SortingOrder: 0
  431. --- !u!64 &6400004
  432. MeshCollider:
  433. m_ObjectHideFlags: 0
  434. m_CorrespondingSourceObject: {fileID: 0}
  435. m_PrefabInstance: {fileID: 0}
  436. m_PrefabAsset: {fileID: 0}
  437. m_GameObject: {fileID: 100004}
  438. m_Material: {fileID: 0}
  439. m_IsTrigger: 0
  440. m_Enabled: 1
  441. serializedVersion: 3
  442. m_Convex: 1
  443. m_CookingOptions: 14
  444. m_Mesh: {fileID: 4300004, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  445. --- !u!54 &5400008
  446. Rigidbody:
  447. m_ObjectHideFlags: 0
  448. m_CorrespondingSourceObject: {fileID: 0}
  449. m_PrefabInstance: {fileID: 0}
  450. m_PrefabAsset: {fileID: 0}
  451. m_GameObject: {fileID: 100004}
  452. serializedVersion: 2
  453. m_Mass: 1
  454. m_Drag: 0
  455. m_AngularDrag: 0.05
  456. m_UseGravity: 1
  457. m_IsKinematic: 0
  458. m_Interpolate: 0
  459. m_Constraints: 0
  460. m_CollisionDetection: 0
  461. --- !u!1 &100006
  462. GameObject:
  463. m_ObjectHideFlags: 0
  464. m_CorrespondingSourceObject: {fileID: 0}
  465. m_PrefabInstance: {fileID: 0}
  466. m_PrefabAsset: {fileID: 0}
  467. serializedVersion: 6
  468. m_Component:
  469. - component: {fileID: 400006}
  470. - component: {fileID: 3300006}
  471. - component: {fileID: 2300006}
  472. - component: {fileID: 6400006}
  473. - component: {fileID: 5400010}
  474. m_Layer: 0
  475. m_Name: WoodenBox02_part04
  476. m_TagString: Pickup
  477. m_Icon: {fileID: 0}
  478. m_NavMeshLayer: 0
  479. m_StaticEditorFlags: 0
  480. m_IsActive: 0
  481. --- !u!4 &400006
  482. Transform:
  483. m_ObjectHideFlags: 0
  484. m_CorrespondingSourceObject: {fileID: 0}
  485. m_PrefabInstance: {fileID: 0}
  486. m_PrefabAsset: {fileID: 0}
  487. m_GameObject: {fileID: 100006}
  488. m_LocalRotation: {x: -0.6751817, y: 0.03483977, z: -0.02678834, w: 0.7363412}
  489. m_LocalPosition: {x: -0.010787634, y: 0.34119368, z: -0.008864148}
  490. m_LocalScale: {x: 1, y: 1, z: 1}
  491. m_Children: []
  492. m_Father: {fileID: 400000}
  493. m_RootOrder: 3
  494. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  495. --- !u!33 &3300006
  496. MeshFilter:
  497. m_ObjectHideFlags: 0
  498. m_CorrespondingSourceObject: {fileID: 0}
  499. m_PrefabInstance: {fileID: 0}
  500. m_PrefabAsset: {fileID: 0}
  501. m_GameObject: {fileID: 100006}
  502. m_Mesh: {fileID: 4300010, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  503. --- !u!23 &2300006
  504. MeshRenderer:
  505. m_ObjectHideFlags: 0
  506. m_CorrespondingSourceObject: {fileID: 0}
  507. m_PrefabInstance: {fileID: 0}
  508. m_PrefabAsset: {fileID: 0}
  509. m_GameObject: {fileID: 100006}
  510. m_Enabled: 1
  511. m_CastShadows: 1
  512. m_ReceiveShadows: 1
  513. m_DynamicOccludee: 1
  514. m_MotionVectors: 1
  515. m_LightProbeUsage: 0
  516. m_ReflectionProbeUsage: 1
  517. m_RenderingLayerMask: 4294967295
  518. m_RendererPriority: 0
  519. m_Materials:
  520. - {fileID: 2100000, guid: d166571e825b2ae458f6b6433772a519, type: 2}
  521. m_StaticBatchInfo:
  522. firstSubMesh: 0
  523. subMeshCount: 0
  524. m_StaticBatchRoot: {fileID: 0}
  525. m_ProbeAnchor: {fileID: 0}
  526. m_LightProbeVolumeOverride: {fileID: 0}
  527. m_ScaleInLightmap: 1
  528. m_PreserveUVs: 0
  529. m_IgnoreNormalsForChartDetection: 0
  530. m_ImportantGI: 0
  531. m_StitchLightmapSeams: 0
  532. m_SelectedEditorRenderState: 3
  533. m_MinimumChartSize: 4
  534. m_AutoUVMaxDistance: 0.5
  535. m_AutoUVMaxAngle: 89
  536. m_LightmapParameters: {fileID: 0}
  537. m_SortingLayerID: 0
  538. m_SortingLayer: 0
  539. m_SortingOrder: 0
  540. --- !u!64 &6400006
  541. MeshCollider:
  542. m_ObjectHideFlags: 0
  543. m_CorrespondingSourceObject: {fileID: 0}
  544. m_PrefabInstance: {fileID: 0}
  545. m_PrefabAsset: {fileID: 0}
  546. m_GameObject: {fileID: 100006}
  547. m_Material: {fileID: 0}
  548. m_IsTrigger: 0
  549. m_Enabled: 1
  550. serializedVersion: 3
  551. m_Convex: 1
  552. m_CookingOptions: 14
  553. m_Mesh: {fileID: 4300010, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  554. --- !u!54 &5400010
  555. Rigidbody:
  556. m_ObjectHideFlags: 0
  557. m_CorrespondingSourceObject: {fileID: 0}
  558. m_PrefabInstance: {fileID: 0}
  559. m_PrefabAsset: {fileID: 0}
  560. m_GameObject: {fileID: 100006}
  561. serializedVersion: 2
  562. m_Mass: 1
  563. m_Drag: 0
  564. m_AngularDrag: 0.05
  565. m_UseGravity: 1
  566. m_IsKinematic: 0
  567. m_Interpolate: 0
  568. m_Constraints: 0
  569. m_CollisionDetection: 0
  570. --- !u!1 &100008
  571. GameObject:
  572. m_ObjectHideFlags: 0
  573. m_CorrespondingSourceObject: {fileID: 0}
  574. m_PrefabInstance: {fileID: 0}
  575. m_PrefabAsset: {fileID: 0}
  576. serializedVersion: 6
  577. m_Component:
  578. - component: {fileID: 400008}
  579. - component: {fileID: 3300008}
  580. - component: {fileID: 2300008}
  581. - component: {fileID: 6400008}
  582. - component: {fileID: 5400000}
  583. m_Layer: 0
  584. m_Name: WoodenBox02_part03
  585. m_TagString: Pickup
  586. m_Icon: {fileID: 0}
  587. m_NavMeshLayer: 0
  588. m_StaticEditorFlags: 0
  589. m_IsActive: 0
  590. --- !u!4 &400008
  591. Transform:
  592. m_ObjectHideFlags: 0
  593. m_CorrespondingSourceObject: {fileID: 0}
  594. m_PrefabInstance: {fileID: 0}
  595. m_PrefabAsset: {fileID: 0}
  596. m_GameObject: {fileID: 100008}
  597. m_LocalRotation: {x: 0.9914449, y: 7.843907e-10, z: -0.0000000011012365, w: 0.13052621}
  598. m_LocalPosition: {x: 0.0016544956, y: 0.080724254, z: 0.3745589}
  599. m_LocalScale: {x: 1, y: 1, z: 1}
  600. m_Children: []
  601. m_Father: {fileID: 400000}
  602. m_RootOrder: 2
  603. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  604. --- !u!33 &3300008
  605. MeshFilter:
  606. m_ObjectHideFlags: 0
  607. m_CorrespondingSourceObject: {fileID: 0}
  608. m_PrefabInstance: {fileID: 0}
  609. m_PrefabAsset: {fileID: 0}
  610. m_GameObject: {fileID: 100008}
  611. m_Mesh: {fileID: 4300006, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  612. --- !u!23 &2300008
  613. MeshRenderer:
  614. m_ObjectHideFlags: 0
  615. m_CorrespondingSourceObject: {fileID: 0}
  616. m_PrefabInstance: {fileID: 0}
  617. m_PrefabAsset: {fileID: 0}
  618. m_GameObject: {fileID: 100008}
  619. m_Enabled: 1
  620. m_CastShadows: 1
  621. m_ReceiveShadows: 1
  622. m_DynamicOccludee: 1
  623. m_MotionVectors: 1
  624. m_LightProbeUsage: 0
  625. m_ReflectionProbeUsage: 1
  626. m_RenderingLayerMask: 4294967295
  627. m_RendererPriority: 0
  628. m_Materials:
  629. - {fileID: 2100000, guid: d166571e825b2ae458f6b6433772a519, type: 2}
  630. m_StaticBatchInfo:
  631. firstSubMesh: 0
  632. subMeshCount: 0
  633. m_StaticBatchRoot: {fileID: 0}
  634. m_ProbeAnchor: {fileID: 0}
  635. m_LightProbeVolumeOverride: {fileID: 0}
  636. m_ScaleInLightmap: 1
  637. m_PreserveUVs: 0
  638. m_IgnoreNormalsForChartDetection: 0
  639. m_ImportantGI: 0
  640. m_StitchLightmapSeams: 0
  641. m_SelectedEditorRenderState: 3
  642. m_MinimumChartSize: 4
  643. m_AutoUVMaxDistance: 0.5
  644. m_AutoUVMaxAngle: 89
  645. m_LightmapParameters: {fileID: 0}
  646. m_SortingLayerID: 0
  647. m_SortingLayer: 0
  648. m_SortingOrder: 0
  649. --- !u!64 &6400008
  650. MeshCollider:
  651. m_ObjectHideFlags: 0
  652. m_CorrespondingSourceObject: {fileID: 0}
  653. m_PrefabInstance: {fileID: 0}
  654. m_PrefabAsset: {fileID: 0}
  655. m_GameObject: {fileID: 100008}
  656. m_Material: {fileID: 0}
  657. m_IsTrigger: 0
  658. m_Enabled: 1
  659. serializedVersion: 3
  660. m_Convex: 1
  661. m_CookingOptions: 14
  662. m_Mesh: {fileID: 4300006, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  663. --- !u!54 &5400000
  664. Rigidbody:
  665. m_ObjectHideFlags: 0
  666. m_CorrespondingSourceObject: {fileID: 0}
  667. m_PrefabInstance: {fileID: 0}
  668. m_PrefabAsset: {fileID: 0}
  669. m_GameObject: {fileID: 100008}
  670. serializedVersion: 2
  671. m_Mass: 1
  672. m_Drag: 0
  673. m_AngularDrag: 0.05
  674. m_UseGravity: 1
  675. m_IsKinematic: 0
  676. m_Interpolate: 0
  677. m_Constraints: 0
  678. m_CollisionDetection: 0
  679. --- !u!1 &100010
  680. GameObject:
  681. m_ObjectHideFlags: 0
  682. m_CorrespondingSourceObject: {fileID: 0}
  683. m_PrefabInstance: {fileID: 0}
  684. m_PrefabAsset: {fileID: 0}
  685. serializedVersion: 6
  686. m_Component:
  687. - component: {fileID: 400010}
  688. - component: {fileID: 3300010}
  689. - component: {fileID: 2300010}
  690. - component: {fileID: 6400010}
  691. - component: {fileID: 5400006}
  692. m_Layer: 0
  693. m_Name: WoodenBox02_part02
  694. m_TagString: Pickup
  695. m_Icon: {fileID: 0}
  696. m_NavMeshLayer: 0
  697. m_StaticEditorFlags: 0
  698. m_IsActive: 0
  699. --- !u!4 &400010
  700. Transform:
  701. m_ObjectHideFlags: 0
  702. m_CorrespondingSourceObject: {fileID: 0}
  703. m_PrefabInstance: {fileID: 0}
  704. m_PrefabAsset: {fileID: 0}
  705. m_GameObject: {fileID: 100010}
  706. m_LocalRotation: {x: 0.61958677, y: 0.7007375, z: -0.33170345, w: -0.1226867}
  707. m_LocalPosition: {x: 0.33227536, y: 0.3520007, z: 0.0016428601}
  708. m_LocalScale: {x: 1, y: 1, z: 1}
  709. m_Children: []
  710. m_Father: {fileID: 400000}
  711. m_RootOrder: 1
  712. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  713. --- !u!33 &3300010
  714. MeshFilter:
  715. m_ObjectHideFlags: 0
  716. m_CorrespondingSourceObject: {fileID: 0}
  717. m_PrefabInstance: {fileID: 0}
  718. m_PrefabAsset: {fileID: 0}
  719. m_GameObject: {fileID: 100010}
  720. m_Mesh: {fileID: 4300008, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  721. --- !u!23 &2300010
  722. MeshRenderer:
  723. m_ObjectHideFlags: 0
  724. m_CorrespondingSourceObject: {fileID: 0}
  725. m_PrefabInstance: {fileID: 0}
  726. m_PrefabAsset: {fileID: 0}
  727. m_GameObject: {fileID: 100010}
  728. m_Enabled: 1
  729. m_CastShadows: 1
  730. m_ReceiveShadows: 1
  731. m_DynamicOccludee: 1
  732. m_MotionVectors: 1
  733. m_LightProbeUsage: 0
  734. m_ReflectionProbeUsage: 1
  735. m_RenderingLayerMask: 4294967295
  736. m_RendererPriority: 0
  737. m_Materials:
  738. - {fileID: 2100000, guid: d166571e825b2ae458f6b6433772a519, type: 2}
  739. m_StaticBatchInfo:
  740. firstSubMesh: 0
  741. subMeshCount: 0
  742. m_StaticBatchRoot: {fileID: 0}
  743. m_ProbeAnchor: {fileID: 0}
  744. m_LightProbeVolumeOverride: {fileID: 0}
  745. m_ScaleInLightmap: 1
  746. m_PreserveUVs: 0
  747. m_IgnoreNormalsForChartDetection: 0
  748. m_ImportantGI: 0
  749. m_StitchLightmapSeams: 0
  750. m_SelectedEditorRenderState: 3
  751. m_MinimumChartSize: 4
  752. m_AutoUVMaxDistance: 0.5
  753. m_AutoUVMaxAngle: 89
  754. m_LightmapParameters: {fileID: 0}
  755. m_SortingLayerID: 0
  756. m_SortingLayer: 0
  757. m_SortingOrder: 0
  758. --- !u!64 &6400010
  759. MeshCollider:
  760. m_ObjectHideFlags: 0
  761. m_CorrespondingSourceObject: {fileID: 0}
  762. m_PrefabInstance: {fileID: 0}
  763. m_PrefabAsset: {fileID: 0}
  764. m_GameObject: {fileID: 100010}
  765. m_Material: {fileID: 0}
  766. m_IsTrigger: 0
  767. m_Enabled: 1
  768. serializedVersion: 3
  769. m_Convex: 1
  770. m_CookingOptions: 14
  771. m_Mesh: {fileID: 4300008, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  772. --- !u!54 &5400006
  773. Rigidbody:
  774. m_ObjectHideFlags: 0
  775. m_CorrespondingSourceObject: {fileID: 0}
  776. m_PrefabInstance: {fileID: 0}
  777. m_PrefabAsset: {fileID: 0}
  778. m_GameObject: {fileID: 100010}
  779. serializedVersion: 2
  780. m_Mass: 1
  781. m_Drag: 0
  782. m_AngularDrag: 0.05
  783. m_UseGravity: 1
  784. m_IsKinematic: 0
  785. m_Interpolate: 0
  786. m_Constraints: 0
  787. m_CollisionDetection: 0
  788. --- !u!1 &100012
  789. GameObject:
  790. m_ObjectHideFlags: 0
  791. m_CorrespondingSourceObject: {fileID: 0}
  792. m_PrefabInstance: {fileID: 0}
  793. m_PrefabAsset: {fileID: 0}
  794. serializedVersion: 6
  795. m_Component:
  796. - component: {fileID: 400012}
  797. - component: {fileID: 3300012}
  798. - component: {fileID: 2300012}
  799. - component: {fileID: 6400012}
  800. - component: {fileID: 5400004}
  801. m_Layer: 0
  802. m_Name: WoodenBox02_part01
  803. m_TagString: Pickup
  804. m_Icon: {fileID: 0}
  805. m_NavMeshLayer: 0
  806. m_StaticEditorFlags: 0
  807. m_IsActive: 0
  808. --- !u!4 &400012
  809. Transform:
  810. m_ObjectHideFlags: 0
  811. m_CorrespondingSourceObject: {fileID: 0}
  812. m_PrefabInstance: {fileID: 0}
  813. m_PrefabAsset: {fileID: 0}
  814. m_GameObject: {fileID: 100012}
  815. m_LocalRotation: {x: 0.91749954, y: -0.12079108, z: 0.31779543, w: 0.20642252}
  816. m_LocalPosition: {x: -0.012039076, y: 0.35984564, z: 0.013134642}
  817. m_LocalScale: {x: 1, y: 1, z: 1}
  818. m_Children: []
  819. m_Father: {fileID: 400000}
  820. m_RootOrder: 0
  821. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  822. --- !u!33 &3300012
  823. MeshFilter:
  824. m_ObjectHideFlags: 0
  825. m_CorrespondingSourceObject: {fileID: 0}
  826. m_PrefabInstance: {fileID: 0}
  827. m_PrefabAsset: {fileID: 0}
  828. m_GameObject: {fileID: 100012}
  829. m_Mesh: {fileID: 4300002, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  830. --- !u!23 &2300012
  831. MeshRenderer:
  832. m_ObjectHideFlags: 0
  833. m_CorrespondingSourceObject: {fileID: 0}
  834. m_PrefabInstance: {fileID: 0}
  835. m_PrefabAsset: {fileID: 0}
  836. m_GameObject: {fileID: 100012}
  837. m_Enabled: 1
  838. m_CastShadows: 1
  839. m_ReceiveShadows: 1
  840. m_DynamicOccludee: 1
  841. m_MotionVectors: 1
  842. m_LightProbeUsage: 0
  843. m_ReflectionProbeUsage: 1
  844. m_RenderingLayerMask: 4294967295
  845. m_RendererPriority: 0
  846. m_Materials:
  847. - {fileID: 2100000, guid: d166571e825b2ae458f6b6433772a519, type: 2}
  848. m_StaticBatchInfo:
  849. firstSubMesh: 0
  850. subMeshCount: 0
  851. m_StaticBatchRoot: {fileID: 0}
  852. m_ProbeAnchor: {fileID: 0}
  853. m_LightProbeVolumeOverride: {fileID: 0}
  854. m_ScaleInLightmap: 1
  855. m_PreserveUVs: 0
  856. m_IgnoreNormalsForChartDetection: 0
  857. m_ImportantGI: 0
  858. m_StitchLightmapSeams: 0
  859. m_SelectedEditorRenderState: 3
  860. m_MinimumChartSize: 4
  861. m_AutoUVMaxDistance: 0.5
  862. m_AutoUVMaxAngle: 89
  863. m_LightmapParameters: {fileID: 0}
  864. m_SortingLayerID: 0
  865. m_SortingLayer: 0
  866. m_SortingOrder: 0
  867. --- !u!64 &6400012
  868. MeshCollider:
  869. m_ObjectHideFlags: 0
  870. m_CorrespondingSourceObject: {fileID: 0}
  871. m_PrefabInstance: {fileID: 0}
  872. m_PrefabAsset: {fileID: 0}
  873. m_GameObject: {fileID: 100012}
  874. m_Material: {fileID: 0}
  875. m_IsTrigger: 0
  876. m_Enabled: 1
  877. serializedVersion: 3
  878. m_Convex: 1
  879. m_CookingOptions: 14
  880. m_Mesh: {fileID: 4300002, guid: ee124fee14b79e645aa1c316e09794f5, type: 3}
  881. --- !u!54 &5400004
  882. Rigidbody:
  883. m_ObjectHideFlags: 0
  884. m_CorrespondingSourceObject: {fileID: 0}
  885. m_PrefabInstance: {fileID: 0}
  886. m_PrefabAsset: {fileID: 0}
  887. m_GameObject: {fileID: 100012}
  888. serializedVersion: 2
  889. m_Mass: 1
  890. m_Drag: 0
  891. m_AngularDrag: 0.05
  892. m_UseGravity: 1
  893. m_IsKinematic: 0
  894. m_Interpolate: 0
  895. m_Constraints: 0
  896. m_CollisionDetection: 0