Crosshair.fbx.meta 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101
  1. fileFormatVersion: 2
  2. guid: 5e2bf63432fcf4d8baf1601fa917c2a4
  3. timeCreated: 1530761769
  4. licenseType: Pro
  5. ModelImporter:
  6. serializedVersion: 22
  7. fileIDToRecycleName:
  8. 100000: center
  9. 100002: //RootNode
  10. 400000: center
  11. 400002: //RootNode
  12. 2100000: 'Material #44'
  13. 2300000: //RootNode
  14. 3300000: //RootNode
  15. 4300000: Crosshair
  16. 9500000: //RootNode
  17. externalObjects:
  18. - first:
  19. type: UnityEngine:Material
  20. assembly: UnityEngine.CoreModule
  21. name: 'Material #44'
  22. second: {fileID: 2100000, guid: 9365d1cfb5fe64c74a1148ef9c9ed30e, type: 2}
  23. materials:
  24. importMaterials: 0
  25. materialName: 0
  26. materialSearch: 1
  27. materialLocation: 0
  28. animations:
  29. legacyGenerateAnimations: 4
  30. bakeSimulation: 0
  31. resampleCurves: 1
  32. optimizeGameObjects: 0
  33. motionNodeName:
  34. rigImportErrors:
  35. rigImportWarnings:
  36. animationImportErrors:
  37. animationImportWarnings:
  38. animationRetargetingWarnings:
  39. animationDoRetargetingWarnings: 0
  40. importAnimatedCustomProperties: 0
  41. animationCompression: 1
  42. animationRotationError: 0.5
  43. animationPositionError: 0.5
  44. animationScaleError: 0.5
  45. animationWrapMode: 0
  46. extraExposedTransformPaths: []
  47. extraUserProperties: []
  48. clipAnimations: []
  49. isReadable: 1
  50. meshes:
  51. lODScreenPercentages: []
  52. globalScale: 1
  53. meshCompression: 0
  54. addColliders: 0
  55. importVisibility: 1
  56. importBlendShapes: 1
  57. importCameras: 1
  58. importLights: 1
  59. swapUVChannels: 0
  60. generateSecondaryUV: 0
  61. useFileUnits: 1
  62. optimizeMeshForGPU: 1
  63. keepQuads: 0
  64. weldVertices: 1
  65. preserveHierarchy: 0
  66. indexFormat: 0
  67. secondaryUVAngleDistortion: 8
  68. secondaryUVAreaDistortion: 15.000001
  69. secondaryUVHardAngle: 88
  70. secondaryUVPackMargin: 4
  71. useFileScale: 1
  72. tangentSpace:
  73. normalSmoothAngle: 60
  74. normalImportMode: 0
  75. tangentImportMode: 3
  76. normalCalculationMode: 4
  77. importAnimation: 0
  78. copyAvatar: 0
  79. humanDescription:
  80. serializedVersion: 2
  81. human: []
  82. skeleton: []
  83. armTwist: 0.5
  84. foreArmTwist: 0.5
  85. upperLegTwist: 0.5
  86. legTwist: 0.5
  87. armStretch: 0.05
  88. legStretch: 0.05
  89. feetSpacing: 0
  90. rootMotionBoneName:
  91. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  92. hasTranslationDoF: 0
  93. hasExtraRoot: 0
  94. skeletonHasParents: 1
  95. lastHumanDescriptionAvatarSource: {instanceID: 0}
  96. animationType: 0
  97. humanoidOversampling: 1
  98. additionalBone: 0
  99. userData:
  100. assetBundleName:
  101. assetBundleVariant: