Browse Source

女助手靶子修复

灯芯 1 week ago
parent
commit
f8778e95f6

+ 19 - 14
snipershooting/ShootSniper/Assets/Resources_moved/Prefabs/Targets/nvzhushou.prefab

@@ -394,7 +394,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   Renderers:
-  - {fileID: 0}
+  - {fileID: 3740497251747520464}
   enable_gross: 0
   flashRenders: []
   playFlashAni: 0
@@ -416,27 +416,27 @@ MonoBehaviour:
   CameraFollow: 1
   promptType: 2
   colliders:
-  - collider: {fileID: 0}
+  - collider: {fileID: 2007697011406941752}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 3732183368269558910}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 7095916323503456726}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 5091851482414561771}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 7088973490595817853}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 5474315482954696350}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 6958983410277208458}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 8083250748746747557}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 583153501076362252}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 4962341328016629402}
     score: 0
-  - collider: {fileID: 0}
+  - collider: {fileID: 7701015479082061979}
     score: 0
   _isCrownTarget: 0
 --- !u!114 &923440343563196682
@@ -510,9 +510,9 @@ MonoBehaviour:
   HitEffect: {fileID: 1577465618502696, guid: 69c43b85e7b3aba409eb1e07ac2666ba, type: 3}
   BreakEffect: {fileID: 1816658080785408, guid: 33783fc29ad1c83449005621eef01aba, type: 3}
   DeadEffect: {fileID: 1582977569263752, guid: b435255839d8174479c6dc7152ae8639, type: 3}
-  RootRigibody: {fileID: 0}
+  RootRigibody: {fileID: 5767140400633290527}
   UnderShield:
-  - {fileID: 0}
+  - {fileID: 1020240494999267754}
   MaterialShield: {fileID: 2100000, guid: 58ba08de38bf0074d9a7c790723b2354, type: 2}
   SpeedOnOff: 10
   SpeedOffset: {x: 0, y: 0, z: -0.1, w: -0.1}
@@ -2618,6 +2618,11 @@ MonoBehaviour:
   bodyPart: 2
   index: 2
   m_ParentRagdollManager: {fileID: 8631517317819302407}
+--- !u!137 &3740497251747520464 stripped
+SkinnedMeshRenderer:
+  m_CorrespondingSourceObject: {fileID: 3531135384657791787, guid: 0ecbac941d6fe534da4dfc2846e04b87, type: 3}
+  m_PrefabInstance: {fileID: 209969899176154363}
+  m_PrefabAsset: {fileID: 0}
 --- !u!4 &4169173056864544103 stripped
 Transform:
   m_CorrespondingSourceObject: {fileID: 4265496315168895388, guid: 0ecbac941d6fe534da4dfc2846e04b87, type: 3}

+ 1 - 1
snipershooting/ShootSniper/Assets/ShootGame/Models/character/nvzhushou/Materials/SportsGirl_Skin_05.mat

@@ -76,7 +76,7 @@ Material:
     - _GlossyReflections: 1
     - _Gross: 3.5
     - _LightProbeInt: 0.01
-    - _MainTexInt: 1.3
+    - _MainTexInt: 1.15
     - _Metallic: 0
     - _Mode: 0
     - _OcclusionStrength: 1

+ 15 - 2
snipershooting/ShootSniper/Assets/ShootGame/Models/character/nvzhushou/textures/nvzhushou_05.png.meta

@@ -69,7 +69,7 @@ TextureImporter:
   platformSettings:
   - serializedVersion: 3
     buildTarget: DefaultTexturePlatform
-    maxTextureSize: 2048
+    maxTextureSize: 1024
     resizeAlgorithm: 0
     textureFormat: -1
     textureCompression: 1
@@ -95,6 +95,19 @@ TextureImporter:
     forceMaximumCompressionQuality_BC6H_BC7: 0
   - serializedVersion: 3
     buildTarget: Android
+    maxTextureSize: 512
+    resizeAlgorithm: 0
+    textureFormat: 64
+    textureCompression: 1
+    compressionQuality: 100
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 1
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Server
     maxTextureSize: 2048
     resizeAlgorithm: 0
     textureFormat: -1
@@ -107,7 +120,7 @@ TextureImporter:
     androidETC2FallbackOverride: 0
     forceMaximumCompressionQuality_BC6H_BC7: 0
   - serializedVersion: 3
-    buildTarget: Server
+    buildTarget: iPhone
     maxTextureSize: 2048
     resizeAlgorithm: 0
     textureFormat: -1