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@@ -177,7 +177,7 @@ public class ShootResultSound
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{
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score = totalScore;
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}
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- // if (score > 0 && score < len)
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+ if (score > 0/* && score < len*/)
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{
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//int val = Random.Range(0, 2);
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//sound = val == 0 ? CommonDefines.SOUND_POINTSCORE_SE[score] : CommonDefines.SOUND_SCORE_SE[score];
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