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开发:武器页面调整按钮点击区域

XuJJ 6 days ago
parent
commit
46f121b791

+ 4 - 4
snipershooting/ShootSniper/Assets/Resources_moved/UI/WeaponView.prefab

@@ -711,7 +711,7 @@ RectTransform:
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 60, y: 90}
+  m_SizeDelta: {x: 70, y: 180}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &6658657706476511778
 CanvasRenderer:
@@ -862,7 +862,7 @@ RectTransform:
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 70, y: 70}
+  m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1519187095193194748
 CanvasRenderer:
@@ -892,7 +892,7 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 0}
+  m_Sprite: {fileID: 21300000, guid: 0879cdf7254674960baa20c2ea4ffceb, type: 3}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
@@ -1121,7 +1121,7 @@ RectTransform:
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 60, y: 90}
+  m_SizeDelta: {x: 70, y: 180}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4504749161607168038
 CanvasRenderer: