Browse Source

修改场景

灯芯 4 days ago
parent
commit
3aa9aa2f3f

BIN
snipershooting/ShootSniper/Assets/Models/Industry zone/Models/Industrial_Area_FX.FBX


BIN
snipershooting/ShootSniper/Assets/Resources_moved/Configs/UserData.json


+ 1713 - 612
snipershooting/ShootSniper/Assets/Scenes/Bake_Industry zone.unity

@@ -4888,7 +4888,7 @@ Transform:
   m_ConstrainProportionsScale: 1
   m_Children:
   - {fileID: 1939308863}
-  - {fileID: 1514750717}
+  - {fileID: 543450652193596695}
   - {fileID: 1888549485}
   m_Father: {fileID: 2025448525}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -29728,617 +29728,6 @@ BoxCollider:
   serializedVersion: 3
   m_Size: {x: 1, y: 1, z: 1}
   m_Center: {x: 0, y: 0, z: 0}
---- !u!1001 &1514750716
-PrefabInstance:
-  m_ObjectHideFlags: 0
-  serializedVersion: 2
-  m_Modification:
-    serializedVersion: 3
-    m_TransformParent: {fileID: 256755916}
-    m_Modifications:
-    - target: {fileID: -8884125317458359633, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -8884125317458359633, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_RootOrder
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalScale.x
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalScale.y
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalScale.z
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalPosition.x
-      value: 0.0000038146973
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalPosition.y
-      value: 0
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalPosition.z
-      value: 0
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalRotation.w
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalRotation.x
-      value: -0
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalRotation.y
-      value: -0
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalRotation.z
-      value: -0
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalEulerAnglesHint.x
-      value: 0
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalEulerAnglesHint.y
-      value: 0
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_LocalEulerAnglesHint.z
-      value: 0
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ConstrainProportionsScale
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -8010875584350933029, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -8010875584350933029, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -7806169785113420664, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7806169785113420664, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7806169785113420664, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7806169785113420664, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.size
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7806169785113420664, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 26507f55c505fec41960356694d4c926, type: 2}
-    - target: {fileID: -7536810278309818430, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7536810278309818430, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -7368112959603691449, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7368112959603691449, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 0.05
-      objectReference: {fileID: 0}
-    - target: {fileID: -7368112959603691449, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7368112959603691449, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7368112959603691449, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 51ebb3d742e839b47966f482d48465a9, type: 2}
-    - target: {fileID: -7308420890089348755, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7308420890089348755, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.3
-      objectReference: {fileID: 0}
-    - target: {fileID: -7308420890089348755, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7308420890089348755, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -7308420890089348755, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 51ebb3d742e839b47966f482d48465a9, type: 2}
-    - target: {fileID: -7273429116854157674, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.2
-      objectReference: {fileID: 0}
-    - target: {fileID: -7273429116854157674, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 39262845d30861a4c879c1608dff07f7, type: 2}
-    - target: {fileID: -6275724547387154192, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -6275724547387154192, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -4783642735837127793, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -4783642735837127793, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -2823039930273324169, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Enabled
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2823039930273324169, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.2
-      objectReference: {fileID: 0}
-    - target: {fileID: -2823039930273324169, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 824e79d479e7ae24e99140083d46d2b4, type: 2}
-    - target: {fileID: -2818297179814959271, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Layer
-      value: 14
-      objectReference: {fileID: 0}
-    - target: {fileID: -2818297179814959271, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2818297179814959271, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -2777470714006076849, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2777470714006076849, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -2636926519348564328, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2636926519348564328, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2636926519348564328, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2636926519348564328, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2636926519348564328, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 675ca6c2a2d15c54ab843749beacb751, type: 2}
-    - target: {fileID: -2580267820697666212, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2580267820697666212, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -2573054088892275162, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2573054088892275162, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -2325860665741183077, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -2325860665741183077, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: -1127623961134257740, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -1127623961134257740, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 0.8
-      objectReference: {fileID: 0}
-    - target: {fileID: -1127623961134257740, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -1127623961134257740, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -1127623961134257740, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.size
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -1127623961134257740, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 7b7e70dfb8884d141b22afed3ae4f480, type: 2}
-    - target: {fileID: -1127623961134257740, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[1]
-      value: 
-      objectReference: {fileID: 2100000, guid: 7b7e70dfb8884d141b22afed3ae4f480, type: 2}
-    - target: {fileID: -958250605183606782, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -958250605183606782, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -958250605183606782, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: -958250605183606782, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: c4d1f7dfd2f3ab940a91657839ed1e10, type: 2}
-    - target: {fileID: 222441854919449932, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.2
-      objectReference: {fileID: 0}
-    - target: {fileID: 222441854919449932, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: d4643fdd4adfaf84fb95f87b595a64e7, type: 2}
-    - target: {fileID: 919132149155446097, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Name
-      value: Industry zone
-      objectReference: {fileID: 0}
-    - target: {fileID: 919132149155446097, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 919132149155446097, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 1090299337635155734, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 1090299337635155734, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 0.8
-      objectReference: {fileID: 0}
-    - target: {fileID: 1090299337635155734, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 1090299337635155734, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 1090299337635155734, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.size
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 1090299337635155734, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 89aede4ec4223b445ad4ff95b691a349, type: 2}
-    - target: {fileID: 1090299337635155734, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[1]
-      value: 
-      objectReference: {fileID: 2100000, guid: 89aede4ec4223b445ad4ff95b691a349, type: 2}
-    - target: {fileID: 1290583882647993892, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Layer
-      value: 14
-      objectReference: {fileID: 0}
-    - target: {fileID: 1290583882647993892, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 1290583882647993892, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 1981846244289388459, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.2
-      objectReference: {fileID: 0}
-    - target: {fileID: 1981846244289388459, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: c4d1f7dfd2f3ab940a91657839ed1e10, type: 2}
-    - target: {fileID: 2271743648705725653, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 2271743648705725653, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 2564968014527276136, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 2564968014527276136, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.3
-      objectReference: {fileID: 0}
-    - target: {fileID: 2564968014527276136, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 2564968014527276136, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 2564968014527276136, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 824e79d479e7ae24e99140083d46d2b4, type: 2}
-    - target: {fileID: 2781620690816665294, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 2781620690816665294, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 2980654584155027540, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 2980654584155027540, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 3721971372545237417, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Layer
-      value: 15
-      objectReference: {fileID: 0}
-    - target: {fileID: 3721971372545237417, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 3721971372545237417, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 3945256335094533383, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 3945256335094533383, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.5
-      objectReference: {fileID: 0}
-    - target: {fileID: 3945256335094533383, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 3945256335094533383, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 3945256335094533383, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.size
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 3945256335094533383, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 39262845d30861a4c879c1608dff07f7, type: 2}
-    - target: {fileID: 4651140887836484744, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 4651140887836484744, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.5
-      objectReference: {fileID: 0}
-    - target: {fileID: 4651140887836484744, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 4651140887836484744, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 4651140887836484744, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.size
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 4651140887836484744, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: d4643fdd4adfaf84fb95f87b595a64e7, type: 2}
-    - target: {fileID: 4872177344288894871, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.2
-      objectReference: {fileID: 0}
-    - target: {fileID: 4872177344288894871, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 7b7e70dfb8884d141b22afed3ae4f480, type: 2}
-    - target: {fileID: 5293469390415073199, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 5293469390415073199, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 5688639164524236508, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 5688639164524236508, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 5819087074804305688, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.5
-      objectReference: {fileID: 0}
-    - target: {fileID: 5819087074804305688, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 5819087074804305688, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 5819087074804305688, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: d4643fdd4adfaf84fb95f87b595a64e7, type: 2}
-    - target: {fileID: 6091726436987317447, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 6091726436987317447, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 6772749894925926231, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 6772749894925926231, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 6803851322198505631, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 6803851322198505631, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 26507f55c505fec41960356694d4c926, type: 2}
-    - target: {fileID: 7849990625662883472, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.2
-      objectReference: {fileID: 0}
-    - target: {fileID: 7849990625662883472, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 675ca6c2a2d15c54ab843749beacb751, type: 2}
-    - target: {fileID: 8130162093623873067, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 8130162093623873067, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticEditorFlags
-      value: 2147483647
-      objectReference: {fileID: 0}
-    - target: {fileID: 8461929012660150204, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_CastShadows
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 8461929012660150204, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StaticShadowCaster
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 8461929012660150204, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_StitchLightmapSeams
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 8461929012660150204, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 51ebb3d742e839b47966f482d48465a9, type: 2}
-    - target: {fileID: 9008800834896713338, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_ScaleInLightmap
-      value: 1.2
-      objectReference: {fileID: 0}
-    - target: {fileID: 9008800834896713338, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 89aede4ec4223b445ad4ff95b691a349, type: 2}
-    m_RemovedComponents: []
-    m_RemovedGameObjects: []
-    m_AddedGameObjects: []
-    m_AddedComponents:
-    - targetCorrespondingSourceObject: {fileID: 1290583882647993892, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-      insertIndex: -1
-      addedObject: {fileID: 1514750719}
-  m_SourcePrefab: {fileID: 100100000, guid: e6ceeac778d6149449a92698e538caca, type: 3}
---- !u!4 &1514750717 stripped
-Transform:
-  m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-  m_PrefabInstance: {fileID: 1514750716}
-  m_PrefabAsset: {fileID: 0}
---- !u!1 &1514750718 stripped
-GameObject:
-  m_CorrespondingSourceObject: {fileID: 1290583882647993892, guid: e6ceeac778d6149449a92698e538caca, type: 3}
-  m_PrefabInstance: {fileID: 1514750716}
-  m_PrefabAsset: {fileID: 0}
---- !u!65 &1514750719
-BoxCollider:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1514750718}
-  m_Material: {fileID: 0}
-  m_IncludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_ExcludeLayers:
-    serializedVersion: 2
-    m_Bits: 0
-  m_LayerOverridePriority: 0
-  m_IsTrigger: 0
-  m_ProvidesContacts: 0
-  m_Enabled: 1
-  serializedVersion: 3
-  m_Size: {x: 3.9356759, y: 3.9356773, z: 2}
-  m_Center: {x: -0.0000002980232, y: 0.0000005960465, z: -1}
 --- !u!1 &1514971102
 GameObject:
   m_ObjectHideFlags: 0
@@ -44171,6 +43560,1718 @@ BoxCollider:
   serializedVersion: 3
   m_Size: {x: 1, y: 1, z: 1}
   m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &222441854286585776
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2947647490167628300}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: d4643fdd4adfaf84fb95f87b595a64e7, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.2
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &328225084574305027
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1290583883558599896}
+  m_Mesh: {fileID: 6039397441235372709, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!1 &339246720634210387
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 8082005758505419538}
+  - component: {fileID: 9052543665696125227}
+  - component: {fileID: 6803851323444820579}
+  m_Layer: 0
+  m_Name: Industry zone_01_1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!33 &441828995197532278
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2980654582918183592}
+  m_Mesh: {fileID: 8864968942678724896, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!4 &454473638301008277
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1290583883558599896}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &543450652193596695
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 919132148521533357}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0.0000038146973, y: 0, z: 0}
+  m_LocalScale: {x: 2.54, y: 2.54, z: 2.54}
+  m_ConstrainProportionsScale: 1
+  m_Children:
+  - {fileID: 454473638301008277}
+  - {fileID: 6187904959583656624}
+  - {fileID: 6243810897109831046}
+  - {fileID: 6246551035991990130}
+  - {fileID: 3440264135154096476}
+  - {fileID: 1025792868013815365}
+  - {fileID: 1467602974239666311}
+  - {fileID: 5445315110487439222}
+  - {fileID: 1965440953743253981}
+  - {fileID: 8735934775821006780}
+  - {fileID: 987580379176943650}
+  - {fileID: 5791219284272952925}
+  - {fileID: 3755608286715873218}
+  - {fileID: 8082005758505419538}
+  - {fileID: 1558424998969499192}
+  - {fileID: 9084839803082692098}
+  - {fileID: 2937696555257067988}
+  - {fileID: 6414107485844893256}
+  - {fileID: 4286749560078129318}
+  - {fileID: 800913001485265906}
+  m_Father: {fileID: 256755916}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &590001292112202597
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6897511372619789671}
+  m_Mesh: {fileID: -4593397649657781639, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!33 &724046152780221699
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1686561757635398974}
+  m_Mesh: {fileID: -7809525335265572179, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!4 &800913001485265906
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2947647490167628300}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &907321999622229571
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6643104217663340448}
+  m_Mesh: {fileID: -3473828802039674199, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!1 &919132148521533357
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 543450652193596695}
+  m_Layer: 0
+  m_Name: Industry zone
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!4 &987580379176943650
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6091726436076711483}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &1025792868013815365
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2980654582918183592}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1090299338814328298
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8130162092981701847}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 89aede4ec4223b445ad4ff95b691a349, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 0.8
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &1212496451257560359
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 9084839803082692098}
+  - component: {fileID: 3550834886365595494}
+  - component: {fileID: 9008800833718686854}
+  m_Layer: 0
+  m_Name: Industry zone_02_1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!1 &1290583883558599896
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 454473638301008277}
+  - component: {fileID: 328225084574305027}
+  - component: {fileID: 1855259077951091387}
+  m_Layer: 14
+  m_Name: Industry zone_05
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!23 &1417202250562150004
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5688639165493595168}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 26507f55c505fec41960356694d4c926, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!4 &1467602974239666311
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4439729300048288115}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &1558424998969499192
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2271743647526651433}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1686561757635398974
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 4286749560078129318}
+  - component: {fileID: 724046152780221699}
+  - component: {fileID: 4872177345265593707}
+  m_Layer: 0
+  m_Name: Industry zone_09_1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!23 &1855259077951091387
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1290583883558599896}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 51ebb3d742e839b47966f482d48465a9, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 0.05
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &1914951147742258065
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6405074857749226917}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 51ebb3d742e839b47966f482d48465a9, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.3
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &1949942921438821482
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6897511372619789671}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 39262845d30861a4c879c1608dff07f7, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.2
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!4 &1965440953743253981
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2781620689378493490}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1981846245459025239
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6650317946725655770}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: c4d1f7dfd2f3ab940a91657839ed1e10, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.2
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &2253939511579513485
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6650317946725655770}
+  m_Mesh: {fileID: 565349547582464186, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!1 &2271743647526651433
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1558424998969499192}
+  - component: {fileID: 3634140008032159376}
+  - component: {fileID: 7849990626899727468}
+  m_Layer: 0
+  m_Name: Industry zone_00_1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!23 &2564968013827303060
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6091726436076711483}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 824e79d479e7ae24e99140083d46d2b4, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.3
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &2781620689378493490
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1965440953743253981}
+  - component: {fileID: 3237025475503032474}
+  - component: {fileID: 8461929013569871168}
+  m_Layer: 0
+  m_Name: Industry zone_08
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!4 &2937696555257067988
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6897511372619789671}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2947647490167628300
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 800913001485265906}
+  - component: {fileID: 4391106160174972788}
+  - component: {fileID: 222441854286585776}
+  m_Layer: 0
+  m_Name: Industry zone_10_1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!1 &2980654582918183592
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1025792868013815365}
+  - component: {fileID: 441828995197532278}
+  - component: {fileID: 3945256334460588027}
+  m_Layer: 0
+  m_Name: Industry zone_03
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!33 &3237025475503032474
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2781620689378493490}
+  m_Mesh: {fileID: 4793538764198039738, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!4 &3440264135154096476
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8130162092981701847}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3550834886365595494
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1212496451257560359}
+  m_Mesh: {fileID: -1269428797804797861, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!33 &3634140008032159376
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2271743647526651433}
+  m_Mesh: {fileID: -7894462922141782134, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!1 &3721971371374420821
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6187904959583656624}
+  - component: {fileID: 5945492880937391096}
+  - component: {fileID: 4651140889274525300}
+  m_Layer: 15
+  m_Name: Industry zone_10
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!4 &3755608286715873218
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6650317946725655770}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &3945256334460588027
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2980654582918183592}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 39262845d30861a4c879c1608dff07f7, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.5
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!4 &4286749560078129318
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1686561757635398974}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4391106160174972788
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2947647490167628300}
+  m_Mesh: {fileID: 7920519072702616962, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!1 &4439729300048288115
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1467602974239666311}
+  - component: {fileID: 8370397038886678761}
+  - component: {fileID: 8265121430500483838}
+  m_Layer: 0
+  m_Name: Industry zone_04
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!23 &4651140889274525300
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3721971371374420821}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: d4643fdd4adfaf84fb95f87b595a64e7, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.5
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &4872177345265593707
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1686561757635398974}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 7b7e70dfb8884d141b22afed3ae4f480, type: 2}
+  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.2
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &5040336559683032510
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6445901321946480819}
+  m_Mesh: {fileID: 1906861890489018997, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!33 &5103655924396528983
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6405074857749226917}
+  m_Mesh: {fileID: 7656116530207001526, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!1 &5293469389244419411
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6243810897109831046}
+  - component: {fileID: 8774433159116490316}
+  - component: {fileID: 6586445518138944612}
+  m_Layer: 0
+  m_Name: Industry zone_00
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!4 &5445315110487439222
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6405074857749226917}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 0.39370078, y: 0.39370078, z: 0.39370078}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &5520482261301679635
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8130162092981701847}
+  m_Mesh: {fileID: 5595302879432965130, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!1 &5688639165493595168
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6246551035991990130}
+  - component: {fileID: 6201788186054340564}
+  - component: {fileID: 1417202250562150004}
+  m_Layer: 0
+  m_Name: Industry zone_01
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!4 &5791219284272952925
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6445901321946480819}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &5819087075438120420
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6445901321946480819}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: d4643fdd4adfaf84fb95f87b595a64e7, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.5
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &5945492880937391096
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3721971371374420821}
+  m_Mesh: {fileID: -657715886120712351, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!33 &6027603762737042391
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6091726436076711483}
+  m_Mesh: {fileID: -4238205323497174043, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!1 &6091726436076711483
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 987580379176943650}
+  - component: {fileID: 6027603762737042391}
+  - component: {fileID: 2564968013827303060}
+  m_Layer: 0
+  m_Name: Industry zone_07
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!33 &6124637657107577990
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6772749893688032683}
+  m_Mesh: {fileID: -4675532247821150045, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!4 &6187904959583656624
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3721971371374420821}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6201788186054340564
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5688639165493595168}
+  m_Mesh: {fileID: -6710792287310198764, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!4 &6243810897109831046
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5293469389244419411}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &6246551035991990130
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5688639165493595168}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &6400332105135022475
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6643104217663340448}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 824e79d479e7ae24e99140083d46d2b4, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.2
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &6405074857749226917
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 5445315110487439222}
+  - component: {fileID: 5103655924396528983}
+  - component: {fileID: 1914951147742258065}
+  m_Layer: 14
+  m_Name: Industry zone_06
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!4 &6414107485844893256
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6643104217663340448}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6445901321946480819
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 5791219284272952925}
+  - component: {fileID: 5040336559683032510}
+  - component: {fileID: 5819087075438120420}
+  m_Layer: 0
+  m_Name: Industry zone_11
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!23 &6586445518138944612
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5293469389244419411}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 675ca6c2a2d15c54ab843749beacb751, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &6643104217663340448
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6414107485844893256}
+  - component: {fileID: 907321999622229571}
+  - component: {fileID: 6400332105135022475}
+  m_Layer: 0
+  m_Name: Industry zone_07_1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!1 &6650317946725655770
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 3755608286715873218}
+  - component: {fileID: 2253939511579513485}
+  - component: {fileID: 1981846245459025239}
+  m_Layer: 0
+  m_Name: Industry zone_04_1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!1 &6772749893688032683
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 8735934775821006780}
+  - component: {fileID: 6124637657107577990}
+  - component: {fileID: 8095748074541345608}
+  m_Layer: 0
+  m_Name: Industry zone_09
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!23 &6803851323444820579
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 339246720634210387}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 26507f55c505fec41960356694d4c926, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &6897511372619789671
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 2937696555257067988}
+  - component: {fileID: 590001292112202597}
+  - component: {fileID: 1949942921438821482}
+  m_Layer: 0
+  m_Name: Industry zone_03_1
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!23 &7849990626899727468
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2271743647526651433}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 675ca6c2a2d15c54ab843749beacb751, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.2
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!4 &8082005758505419538
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 339246720634210387}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &8095748074541345608
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6772749893688032683}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 7b7e70dfb8884d141b22afed3ae4f480, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 0.8
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8130162092981701847
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 3440264135154096476}
+  - component: {fileID: 5520482261301679635}
+  - component: {fileID: 1090299338814328298}
+  m_Layer: 0
+  m_Name: Industry zone_02
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 2147483647
+  m_IsActive: 1
+--- !u!23 &8265121430500483838
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4439729300048288115}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: c4d1f7dfd2f3ab940a91657839ed1e10, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &8370397038886678761
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4439729300048288115}
+  m_Mesh: {fileID: -8769574935347316599, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!23 &8461929013569871168
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2781620689378493490}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 51ebb3d742e839b47966f482d48465a9, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!4 &8735934775821006780
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6772749893688032683}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &8774433159116490316
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5293469389244419411}
+  m_Mesh: {fileID: 2698441945521216098, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!23 &9008800833718686854
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1212496451257560359}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 89aede4ec4223b445ad4ff95b691a349, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1.2
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &9052543665696125227
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 339246720634210387}
+  m_Mesh: {fileID: 3663396611985713990, guid: e6ceeac778d6149449a92698e538caca, type: 3}
+--- !u!4 &9084839803082692098
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1212496451257560359}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: -0, y: 0, z: 0}
+  m_LocalScale: {x: 39.37008, y: 39.37008, z: 39.37008}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 543450652193596695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1660057539 &9223372036854775807
 SceneRoots:
   m_ObjectHideFlags: 0

BIN
snipershooting/ShootSniper/Assets/Scenes/Bake_Industry zone/LightingData.asset


BIN
snipershooting/ShootSniper/Assets/Scenes/Bake_Industry zone/Lightmap-0_comp_light.exr


+ 1 - 1
snipershooting/ShootSniper/Assets/Scenes/Bake_Industry zone/Lightmap-0_comp_light.exr.meta

@@ -112,7 +112,7 @@ TextureImporter:
     resizeAlgorithm: 0
     textureFormat: 65
     textureCompression: 1
-    compressionQuality: 50
+    compressionQuality: 100
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 1

BIN
snipershooting/ShootSniper/Assets/Scenes/Bake_Industry zone/Lightmap-1_comp_light.exr


+ 1 - 1
snipershooting/ShootSniper/Assets/Scenes/Bake_Industry zone/Lightmap-1_comp_light.exr.meta

@@ -112,7 +112,7 @@ TextureImporter:
     resizeAlgorithm: 0
     textureFormat: 65
     textureCompression: 1
-    compressionQuality: 50
+    compressionQuality: 100
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 1

+ 2 - 2
snipershooting/ShootSniper/Assets/Scenes/Bake_ShootingRange.unity

@@ -6851,7 +6851,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 3908021016579779247, guid: a4b22bf9bf6e3d04980880d0fb3c9c6d, type: 3}
       propertyPath: m_LocalPosition.y
-      value: -0.14
+      value: -0.142
       objectReference: {fileID: 0}
     - target: {fileID: 3908021016579779247, guid: a4b22bf9bf6e3d04980880d0fb3c9c6d, type: 3}
       propertyPath: m_LocalPosition.z
@@ -6887,7 +6887,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 3908021016579779247, guid: a4b22bf9bf6e3d04980880d0fb3c9c6d, type: 3}
       propertyPath: m_ConstrainProportionsScale
-      value: 1
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 4958825162348843804, guid: a4b22bf9bf6e3d04980880d0fb3c9c6d, type: 3}
       propertyPath: m_Range

+ 113 - 113
snipershooting/ShootSniper/Assets/ShootGame/Scripts/GameData/TableData.cs

@@ -16,11 +16,6 @@ namespace SSTRGame
 		public tabtoy.Logger TableLogger = new tabtoy.Logger();
 	
 		
-		/// <summary> 
-		/// FieldShapeData
-		/// </summary>
-		public List<FieldShapeDataDefine> FieldShapeData = new List<FieldShapeDataDefine>(); 
-		
 		/// <summary> 
 		/// ChallengeData
 		/// </summary>
@@ -31,6 +26,11 @@ namespace SSTRGame
 		/// </summary>
 		public List<FieldDataDefine> FieldData = new List<FieldDataDefine>(); 
 		
+		/// <summary> 
+		/// FieldShapeData
+		/// </summary>
+		public List<FieldShapeDataDefine> FieldShapeData = new List<FieldShapeDataDefine>(); 
+		
 		/// <summary> 
 		/// GameConfig
 		/// </summary>
@@ -88,23 +88,7 @@ namespace SSTRGame
 	
 	
 		#region Index code
-	 	Dictionary<int, FieldShapeDataDefine> _FieldShapeDataByID = new Dictionary<int, FieldShapeDataDefine>();
-        public FieldShapeDataDefine GetFieldShapeDataByID(int ID, FieldShapeDataDefine def = default(FieldShapeDataDefine))
-        {
-            FieldShapeDataDefine ret;
-            if ( _FieldShapeDataByID.TryGetValue( ID, out ret ) )
-            {
-                return ret;
-            }
-			
-			if ( def == default(FieldShapeDataDefine) )
-			{
-				TableLogger.ErrorLine("GetFieldShapeDataByID failed, ID: {0}", ID);
-			}
-
-            return def;
-        }
-		Dictionary<int, ChallengeDataDefine> _ChallengeDataByID = new Dictionary<int, ChallengeDataDefine>();
+	 	Dictionary<int, ChallengeDataDefine> _ChallengeDataByID = new Dictionary<int, ChallengeDataDefine>();
         public ChallengeDataDefine GetChallengeDataByID(int ID, ChallengeDataDefine def = default(ChallengeDataDefine))
         {
             ChallengeDataDefine ret;
@@ -134,6 +118,22 @@ namespace SSTRGame
 				TableLogger.ErrorLine("GetFieldDataByID failed, ID: {0}", ID);
 			}
 
+            return def;
+        }
+		Dictionary<int, FieldShapeDataDefine> _FieldShapeDataByID = new Dictionary<int, FieldShapeDataDefine>();
+        public FieldShapeDataDefine GetFieldShapeDataByID(int ID, FieldShapeDataDefine def = default(FieldShapeDataDefine))
+        {
+            FieldShapeDataDefine ret;
+            if ( _FieldShapeDataByID.TryGetValue( ID, out ret ) )
+            {
+                return ret;
+            }
+			
+			if ( def == default(FieldShapeDataDefine) )
+			{
+				TableLogger.ErrorLine("GetFieldShapeDataByID failed, ID: {0}", ID);
+			}
+
             return def;
         }
 		Dictionary<int, GameConfigDefine> _GameConfigByid = new Dictionary<int, GameConfigDefine>();
@@ -343,17 +343,17 @@ namespace SSTRGame
                 { 
                 	case 0xa0000:
                 	{
-						ins.FieldShapeData.Add( reader.ReadStruct<FieldShapeDataDefine>(FieldShapeDataDefineDeserializeHandler) );
+						ins.ChallengeData.Add( reader.ReadStruct<ChallengeDataDefine>(ChallengeDataDefineDeserializeHandler) );
                 	}
                 	break; 
                 	case 0xa0001:
                 	{
-						ins.ChallengeData.Add( reader.ReadStruct<ChallengeDataDefine>(ChallengeDataDefineDeserializeHandler) );
+						ins.FieldData.Add( reader.ReadStruct<FieldDataDefine>(FieldDataDefineDeserializeHandler) );
                 	}
                 	break; 
                 	case 0xa0002:
                 	{
-						ins.FieldData.Add( reader.ReadStruct<FieldDataDefine>(FieldDataDefineDeserializeHandler) );
+						ins.FieldShapeData.Add( reader.ReadStruct<FieldShapeDataDefine>(FieldShapeDataDefineDeserializeHandler) );
                 	}
                 	break; 
                 	case 0xa0003:
@@ -415,15 +415,6 @@ namespace SSTRGame
              } 
 
 			
-			// Build FieldShapeData Index
-			for( int i = 0;i< ins.FieldShapeData.Count;i++)
-			{
-				var element = ins.FieldShapeData[i];
-				
-				ins._FieldShapeDataByID.Add(element.ID, element);
-				
-			}
-			
 			// Build ChallengeData Index
 			for( int i = 0;i< ins.ChallengeData.Count;i++)
 			{
@@ -442,6 +433,15 @@ namespace SSTRGame
 				
 			}
 			
+			// Build FieldShapeData Index
+			for( int i = 0;i< ins.FieldShapeData.Count;i++)
+			{
+				var element = ins.FieldShapeData[i];
+				
+				ins._FieldShapeDataByID.Add(element.ID, element);
+				
+			}
+			
 			// Build GameConfig Index
 			for( int i = 0;i< ins.GameConfig.Count;i++)
 			{
@@ -542,20 +542,20 @@ namespace SSTRGame
 			}
 			
 		}
-		static tabtoy.DeserializeHandler<FieldShapeDataDefine> _FieldShapeDataDefineDeserializeHandler;
-		static tabtoy.DeserializeHandler<FieldShapeDataDefine> FieldShapeDataDefineDeserializeHandler
+		static tabtoy.DeserializeHandler<ChallengeDataDefine> _ChallengeDataDefineDeserializeHandler;
+		static tabtoy.DeserializeHandler<ChallengeDataDefine> ChallengeDataDefineDeserializeHandler
 		{
 			get
 			{
-				if (_FieldShapeDataDefineDeserializeHandler == null )
+				if (_ChallengeDataDefineDeserializeHandler == null )
 				{
-					_FieldShapeDataDefineDeserializeHandler = new tabtoy.DeserializeHandler<FieldShapeDataDefine>(Deserialize);
+					_ChallengeDataDefineDeserializeHandler = new tabtoy.DeserializeHandler<ChallengeDataDefine>(Deserialize);
 				}
 
-				return _FieldShapeDataDefineDeserializeHandler;
+				return _ChallengeDataDefineDeserializeHandler;
 			}
 		}
-		public static void Deserialize( FieldShapeDataDefine ins, tabtoy.DataReader reader )
+		public static void Deserialize( ChallengeDataDefine ins, tabtoy.DataReader reader )
 		{
 			
  			int tag = -1;
@@ -568,29 +568,34 @@ namespace SSTRGame
 						ins.ID = reader.ReadInt32();
                 	}
                 	break; 
-                	case 0x60001:
+                	case 0x10001:
                 	{
-						ins.ResourceName = reader.ReadString();
+						ins.FieldID = reader.ReadInt32();
                 	}
                 	break; 
-                	case 0x60002:
+                	case 0x10002:
                 	{
-						ins.EnvSoundName = reader.ReadString();
+						ins.DecStaminaCnt = reader.ReadInt32();
                 	}
                 	break; 
-                	case 0x60003:
+                	case 0x10003:
                 	{
-						ins.EnvParticleName = reader.ReadString();
+						ins.ConstraintType = reader.ReadInt32();
                 	}
                 	break; 
-                	case 0x60004:
+                	case 0x10004:
                 	{
-						ins.AttendAnim.Add( reader.ReadString() );
+						ins.ConstraintValue = reader.ReadInt32();
                 	}
                 	break; 
                 	case 0x10005:
                 	{
-						ins.LoadMethod = reader.ReadInt32();
+						ins.Condition.Add( reader.ReadInt32() );
+                	}
+                	break; 
+                	case 0x10006:
+                	{
+						ins.Reward_ID_1 = reader.ReadInt32();
                 	}
                 	break; 
                 }
@@ -598,20 +603,20 @@ namespace SSTRGame
 
 			
 		}
-		static tabtoy.DeserializeHandler<ChallengeDataDefine> _ChallengeDataDefineDeserializeHandler;
-		static tabtoy.DeserializeHandler<ChallengeDataDefine> ChallengeDataDefineDeserializeHandler
+		static tabtoy.DeserializeHandler<FieldDataDefine> _FieldDataDefineDeserializeHandler;
+		static tabtoy.DeserializeHandler<FieldDataDefine> FieldDataDefineDeserializeHandler
 		{
 			get
 			{
-				if (_ChallengeDataDefineDeserializeHandler == null )
+				if (_FieldDataDefineDeserializeHandler == null )
 				{
-					_ChallengeDataDefineDeserializeHandler = new tabtoy.DeserializeHandler<ChallengeDataDefine>(Deserialize);
+					_FieldDataDefineDeserializeHandler = new tabtoy.DeserializeHandler<FieldDataDefine>(Deserialize);
 				}
 
-				return _ChallengeDataDefineDeserializeHandler;
+				return _FieldDataDefineDeserializeHandler;
 			}
 		}
-		public static void Deserialize( ChallengeDataDefine ins, tabtoy.DataReader reader )
+		public static void Deserialize( FieldDataDefine ins, tabtoy.DataReader reader )
 		{
 			
  			int tag = -1;
@@ -626,32 +631,22 @@ namespace SSTRGame
                 	break; 
                 	case 0x10001:
                 	{
-						ins.FieldID = reader.ReadInt32();
+						ins.RoundFactorGroupID = reader.ReadInt32();
                 	}
                 	break; 
                 	case 0x10002:
                 	{
-						ins.DecStaminaCnt = reader.ReadInt32();
+						ins.FieldShapeID = reader.ReadInt32();
                 	}
                 	break; 
                 	case 0x10003:
                 	{
-						ins.ConstraintType = reader.ReadInt32();
-                	}
-                	break; 
-                	case 0x10004:
-                	{
-						ins.ConstraintValue = reader.ReadInt32();
-                	}
-                	break; 
-                	case 0x10005:
-                	{
-						ins.Condition.Add( reader.ReadInt32() );
+						ins.DefaultPlayerPos.Add( reader.ReadInt32() );
                 	}
                 	break; 
-                	case 0x10006:
+                	case 0x60004:
                 	{
-						ins.Reward_ID_1 = reader.ReadInt32();
+						ins.Mark = reader.ReadString();
                 	}
                 	break; 
                 }
@@ -659,20 +654,20 @@ namespace SSTRGame
 
 			
 		}
-		static tabtoy.DeserializeHandler<FieldDataDefine> _FieldDataDefineDeserializeHandler;
-		static tabtoy.DeserializeHandler<FieldDataDefine> FieldDataDefineDeserializeHandler
+		static tabtoy.DeserializeHandler<FieldShapeDataDefine> _FieldShapeDataDefineDeserializeHandler;
+		static tabtoy.DeserializeHandler<FieldShapeDataDefine> FieldShapeDataDefineDeserializeHandler
 		{
 			get
 			{
-				if (_FieldDataDefineDeserializeHandler == null )
+				if (_FieldShapeDataDefineDeserializeHandler == null )
 				{
-					_FieldDataDefineDeserializeHandler = new tabtoy.DeserializeHandler<FieldDataDefine>(Deserialize);
+					_FieldShapeDataDefineDeserializeHandler = new tabtoy.DeserializeHandler<FieldShapeDataDefine>(Deserialize);
 				}
 
-				return _FieldDataDefineDeserializeHandler;
+				return _FieldShapeDataDefineDeserializeHandler;
 			}
 		}
-		public static void Deserialize( FieldDataDefine ins, tabtoy.DataReader reader )
+		public static void Deserialize( FieldShapeDataDefine ins, tabtoy.DataReader reader )
 		{
 			
  			int tag = -1;
@@ -685,24 +680,29 @@ namespace SSTRGame
 						ins.ID = reader.ReadInt32();
                 	}
                 	break; 
-                	case 0x10001:
+                	case 0x60001:
                 	{
-						ins.RoundFactorGroupID = reader.ReadInt32();
+						ins.ResourceName = reader.ReadString();
                 	}
                 	break; 
-                	case 0x10002:
+                	case 0x60002:
                 	{
-						ins.FieldShapeID = reader.ReadInt32();
+						ins.EnvSoundName = reader.ReadString();
                 	}
                 	break; 
-                	case 0x10003:
+                	case 0x60003:
                 	{
-						ins.DefaultPlayerPos.Add( reader.ReadInt32() );
+						ins.EnvParticleName = reader.ReadString();
                 	}
                 	break; 
                 	case 0x60004:
                 	{
-						ins.Mark = reader.ReadString();
+						ins.AttendAnim.Add( reader.ReadString() );
+                	}
+                	break; 
+                	case 0x10005:
+                	{
+						ins.LoadMethod = reader.ReadInt32();
                 	}
                 	break; 
                 }
@@ -1885,9 +1885,9 @@ namespace SSTRGame
 		#region Clear Code
 		public void Clear( )
 		{			
-				FieldShapeData.Clear(); 		
 				ChallengeData.Clear(); 		
 				FieldData.Clear(); 		
+				FieldShapeData.Clear(); 		
 				GameConfig.Clear(); 		
 				Language.Clear(); 		
 				Level.Clear(); 		
@@ -1900,9 +1900,9 @@ namespace SSTRGame
 				WeaponPart.Clear(); 		
 				WeaponProperty.Clear(); 
 			
-				_FieldShapeDataByID.Clear(); 
 				_ChallengeDataByID.Clear(); 
 				_FieldDataByID.Clear(); 
+				_FieldShapeDataByID.Clear(); 
 				_GameConfigByid.Clear(); 
 				_LanguageByid.Clear(); 
 				_LevelByID.Clear(); 
@@ -1920,9 +1920,9 @@ namespace SSTRGame
 
 	} 
 
-	// Defined in table: FieldShapeData
+	// Defined in table: ChallengeData
 	
-	public partial class FieldShapeDataDefine
+	public partial class ChallengeDataDefine
 	{
 	
 		
@@ -1932,29 +1932,30 @@ namespace SSTRGame
 		public int ID = 0; 
 		
 		
-		public string ResourceName = ""; 
+		public int FieldID = 0; 
 		
 		
-		public string EnvSoundName = ""; 
+		public int DecStaminaCnt = 0; 
 		
 		
-		public string EnvParticleName = ""; 
+		public int ConstraintType = 0; 
 		
-		/// <summary> 
-		/// 开场动画,多选一
-		/// </summary>
-		public List<string> AttendAnim = new List<string>(); 
+		
+		public int ConstraintValue = 0; 
 		
 		
-		public int LoadMethod = 0; 
+		public List<int> Condition = new List<int>(); 
+		
+		
+		public int Reward_ID_1 = 0; 
 	
 	
 
 	} 
 
-	// Defined in table: ChallengeData
+	// Defined in table: FieldData
 	
-	public partial class ChallengeDataDefine
+	public partial class FieldDataDefine
 	{
 	
 		
@@ -1964,30 +1965,24 @@ namespace SSTRGame
 		public int ID = 0; 
 		
 		
-		public int FieldID = 0; 
-		
-		
-		public int DecStaminaCnt = 0; 
-		
-		
-		public int ConstraintType = 0; 
+		public int RoundFactorGroupID = 0; 
 		
 		
-		public int ConstraintValue = 0; 
+		public int FieldShapeID = 0; 
 		
 		
-		public List<int> Condition = new List<int>(); 
+		public List<int> DefaultPlayerPos = new List<int>(); 
 		
 		
-		public int Reward_ID_1 = 0; 
+		public string Mark = ""; 
 	
 	
 
 	} 
 
-	// Defined in table: FieldData
+	// Defined in table: FieldShapeData
 	
-	public partial class FieldDataDefine
+	public partial class FieldShapeDataDefine
 	{
 	
 		
@@ -1997,16 +1992,21 @@ namespace SSTRGame
 		public int ID = 0; 
 		
 		
-		public int RoundFactorGroupID = 0; 
+		public string ResourceName = ""; 
 		
 		
-		public int FieldShapeID = 0; 
+		public string EnvSoundName = ""; 
 		
 		
-		public List<int> DefaultPlayerPos = new List<int>(); 
+		public string EnvParticleName = ""; 
 		
+		/// <summary> 
+		/// 开场动画,多选一
+		/// </summary>
+		public List<string> AttendAnim = new List<string>(); 
 		
-		public string Mark = ""; 
+		
+		public int LoadMethod = 0; 
 	
 	
 

+ 1 - 1
snipershooting/ShootSniper/ProjectSettings/ProjectSettings.asset

@@ -139,7 +139,7 @@ PlayerSettings:
   vulkanEnableLateAcquireNextImage: 0
   vulkanEnableCommandBufferRecycling: 1
   loadStoreDebugModeEnabled: 0
-  bundleVersion: 0.1
+  bundleVersion: 0.2
   preloadedAssets: []
   metroInputSource: 0
   wsaTransparentSwapchain: 0