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修改人形靶环数碰撞盒

灯芯 2 months ago
parent
commit
2511454eba

+ 21 - 12
snipershooting/snipershootingcli/Assets/Resources_moved/Prefabs/Targets/target_dummy.prefab

@@ -62,7 +62,7 @@ Transform:
   m_GameObject: {fileID: 1007205553626740}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: -0.656, z: -0.048}
+  m_LocalPosition: {x: 0, y: -0.656, z: -0.077}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -156,7 +156,7 @@ Transform:
   m_GameObject: {fileID: 1060350093852492}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: -0.602, z: -0.037}
+  m_LocalPosition: {x: 0, y: -0.602, z: -0.061}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -219,7 +219,7 @@ Transform:
   m_GameObject: {fileID: 1073647722528662}
   serializedVersion: 2
   m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
-  m_LocalPosition: {x: 0.000034124023, y: 0.00011524734, z: 0.021512484}
+  m_LocalPosition: {x: 0.000034124023, y: 0.00009999929, z: 0.02151}
   m_LocalScale: {x: 1.3617022, y: 1.2733104, z: 1.2733104}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -456,7 +456,7 @@ Transform:
   m_GameObject: {fileID: 1308292551053324}
   serializedVersion: 2
   m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
-  m_LocalPosition: {x: 0.0000115257635, y: 0.000065792396, z: 0.020167686}
+  m_LocalPosition: {x: 0.0000115257635, y: -0.00019, z: 0.02017}
   m_LocalScale: {x: 1.2709, y: 1.2709, z: 1.2709}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -519,7 +519,7 @@ Transform:
   m_GameObject: {fileID: 1326960300864904}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: -1.9220167e-11, y: -0.000209, z: 0.00015}
+  m_LocalPosition: {x: -1.9220167e-11, y: -0.0003, z: 0.00015}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -582,7 +582,7 @@ Transform:
   m_GameObject: {fileID: 1406868409386750}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: -0.48, z: -0.027}
+  m_LocalPosition: {x: 0, y: -0.48, z: -0.026}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -726,7 +726,7 @@ Transform:
   m_GameObject: {fileID: 1535984740503446}
   serializedVersion: 2
   m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
-  m_LocalPosition: {x: -0.0000054280986, y: 0.00009, z: 0.020696}
+  m_LocalPosition: {x: -0.0000054280986, y: -0.00010000071, z: 0.0207}
   m_LocalScale: {x: 1.2636588, y: 1.2636588, z: 1.2636588}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -789,7 +789,7 @@ Transform:
   m_GameObject: {fileID: 1570518388056768}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: 0.679, z: -0.037}
+  m_LocalPosition: {x: 0, y: 0.679, z: -0.045}
   m_LocalScale: {x: 0.8375, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -938,7 +938,7 @@ Transform:
   m_GameObject: {fileID: 1788439420858022}
   serializedVersion: 2
   m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
-  m_LocalPosition: {x: 0.00005242929, y: 0.00013756416, z: 0.022321632}
+  m_LocalPosition: {x: 0.00005242929, y: 0.0003099993, z: 0.02232}
   m_LocalScale: {x: 1.3384647, y: 1.164475, z: 1.164475}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -1001,7 +1001,7 @@ Transform:
   m_GameObject: {fileID: 1816432255369696}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: 0.679, z: -0.037}
+  m_LocalPosition: {x: 0, y: 0.679, z: -0.051}
   m_LocalScale: {x: 0.8375, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -1047,6 +1047,7 @@ GameObject:
   m_Component:
   - component: {fileID: 4443127417518208}
   - component: {fileID: 64761297300844560}
+  - component: {fileID: 6748088361752322121}
   m_Layer: 0
   m_Name: 1
   m_TagString: wood
@@ -1063,7 +1064,7 @@ Transform:
   m_GameObject: {fileID: 1833561957437338}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalPosition: {x: 0, y: 0, z: -0.025}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -1091,6 +1092,14 @@ MeshCollider:
   m_Convex: 0
   m_CookingOptions: 30
   m_Mesh: {fileID: 4300002, guid: 07df3be0115acec45987b0320db263ab, type: 3}
+--- !u!33 &6748088361752322121
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1833561957437338}
+  m_Mesh: {fileID: 4300002, guid: 07df3be0115acec45987b0320db263ab, type: 3}
 --- !u!1 &1922097421707284
 GameObject:
   m_ObjectHideFlags: 0
@@ -1266,7 +1275,7 @@ Transform:
   m_GameObject: {fileID: 1983148540384384}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: -0.53, z: -0.031}
+  m_LocalPosition: {x: 0, y: -0.53, z: -0.03}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []